W

Combos

The Combo Lab's validated routes. Each one is replayed in the sim against the current kit; damage, hits, and meter are the replay's results, not estimates.

334 combos
Poppy

Magic series floor

midscreenmeterlessgatlingValidated 2026-09-30

5L›5M›5H

The shared magic series: L -> M -> H on a standing dummy.

Damage
1109
Hits
3
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+8
Poppy

2H launch into the air chain

midscreenmeterlessairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H

5L 5M 5H 2H jump cancel into j.L j.M j.H.

Damage
2025
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+16
End adv.
+40
Poppy

Hammer Shock cancel

midscreenspecialValidated 2026-09-30

5L›5M›5H›22M

5L 5M 5H cancelled into the 22M plant.

Damage
1775
Hits
5
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+13
End adv.
+1
Poppy

Air chain into the OTG pickup

midscreenotgairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›22M

Manual air chain, then the once-per-combo land L re-enters the auto finish.

Damage
2549
Hits
12
Difficulty
★★★☆☆
Starts with
no meter
Style net
+20
End adv.
+3
Legs
2
OTG
Poppy

Air chain into Skybound

midscreensuper2barairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›22M›Skybound

Full air route, land OTG, then the Skybound finisher at 100 Style.

Damage
3047
Hits
13
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-80
End adv.
-12
Legs
2
SuperWallstickOTG
Poppy

Haymaker into Charge EX

midscreen1barspecialexValidated 2026-09-30

5L›5M›5H›236M›236EX

The special cancel sets up the 236EX finisher at 50 Style.

Damage
2025
Hits
5
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-39
EXWallstick
Poppy

Air KD into ground KD

midscreenmeterlessotglegairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›22M

The air chain's j.H ends leg 0 and is picked up; the grounded 3H closes leg 1 and its pickup opens leg 2 before the 22M plant.

Damage
2536
Hits
16
Difficulty
★★★★☆
Starts with
no meter
Style net
+19
End adv.
+3
Legs
3
OTG
Poppy

Toss into the charge

midscreenmeterlessgatlingValidated 2026-09-30

5L›5M›5U›6U

5U tosses the buckler and gatlings into 6U Heroic Charge; the neutral confirm.

Damage
1556
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+11
Poppy

Low chain into the flare

midscreenmeterlessgatlingspecialValidated 2026-09-30

2L›2M›2U

The low magic series confirms into the Steadfast flare at close range; the flare is the anti-air callout.

Damage
1583
Hits
5
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+13
Poppy

Flare into the EX charge

midscreen1barexspecialValidated 2026-09-30

2L›2M›2U›5H›623EX

The flare spends the leg's one special, so the follow-up is a normal then the EX reversal charge, which carries to the wall.

Damage
2448
Hits
7
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-35
EXWallstick
Poppy

Hammer pop into the OTG pickup

midscreenmeterlessspecialotglegValidated 2026-09-30

5L›5M›5H›22L›5L›5M›5H›3H›5L›5M›5H›22M

The eruption pop re-opens the gatling, then the 3H sweep ends the leg and the pickup opens the next.

Damage
2979
Hits
14
Difficulty
★★★★☆
Starts with
no meter
Style net
+23
End adv.
+3
Legs
2
OTG
Poppy

EX Hammer Shock

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›22EX

The EX eruption wallsticks even away from the wall.

Damage
1967
Hits
5
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-42
End adv.
+16
EXWallstick
Poppy

EX Hammer Shock pin relaunch

midscreen1barexspecialwallstickairValidated 2026-09-30

5L›5M›5H›22EX›5H›2H›jc›j.L›j.M›j.H

The eruption's fake wall pins the body while it slides down, so a 5H still links and the 2H lifts it into an air string.

Damage
3177
Hits
10
Difficulty
★★★★☆
Starts with
50 Style
Style net
-33
End adv.
+40
EXWallstick
Poppy

Charge wallstick into Verdict

midscreen2barsuperwallstickspecialValidated 2026-09-30

5L›5M›5H›236H›Skybound

236H Heroic Charge carries to the wall and the stick holds long enough for Keeper's Verdict.

Damage
2686
Hits
5
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-89
SuperWallstick
Poppy

Charge stick into the full Verdict

midscreen2barsuperspecialValidated 2026-09-30

5L›5M›5H›236M›Awakening

236M is the combo wall carry; the charged Verdict cashes it.

Damage
3171
Hits
5
Difficulty
★★★★☆
Starts with
100 Style
Style net
-89
End adv.
+56
Super
Poppy

Reversal charge into the EX

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›623M›623EX

623M's strike invuln carries into the EX reversal for the extra untech and the fake wall.

Damage
2058
Hits
5
Difficulty
★★★★☆
Starts with
50 Style
Style net
-39
EXWallstick
Poppy

Charge wall into the land pickup

midscreenmeterlessgatlingspecialValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›22M

6U sticks them to the wall, she lands, and the pickup re-enters the auto ender.

Damage
2694
Hits
9
Difficulty
★★★★☆
Starts with
no meter
Style net
+20
End adv.
+3
Poppy

Charge wall into Verdict

midscreen2barsuperwallstickspecialValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›22M›Skybound

The 6U wall stick sets up the pickup and the super.

Damage
3527
Hits
10
Difficulty
★★★★☆
Starts with
100 Style
Style net
-80
End adv.
-12
SuperWallstick
Poppy

Air KD into the OTG charge

midscreenmeterlessotglegspecialValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›236M

The air KD's pickup opens the second leg and 236M carries them to the wall to close it.

Damage
2439
Hits
11
Difficulty
★★★★☆
Starts with
no meter
Style net
+19
Legs
2
OTG
Poppy

Three legs into Verdict

midscreen2barsuperwallstickotglegValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›22M›Skybound

The full three-leg shell ends on the charged Verdict.

Damage
2821
Hits
17
Difficulty
★★★★★
Starts with
100 Style
Style net
-81
End adv.
-12
Legs
3
SuperWallstickOTG
Poppy

Three legs into the full Verdict

midscreen2barsuperotglegValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›22M›Awakening

Awakening after the third leg.

Damage
2891
Hits
16
Difficulty
★★★★★
Starts with
100 Style
Style net
-81
End adv.
+56
Legs
3
SuperOTG
Poppy

Style Cancel into a second charge

midscreensc1barspecialValidated 2026-09-30

5L›5M›5H›236M›SC›5L›5M›5H›236H

Style Cancel clears the special budget, so the 236M route continues into a second charge.

Damage
2580
Hits
8
Difficulty
★★★★★
Starts with
50 Style
Style net
-6
Style Cancel
Poppy

Corner: charge wall into the EX

corner1barexspecialValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›22M›236EX

Started at the wall so the 6U stick and the EX both land against it.

Damage
3067
Hits
10
Difficulty
★★★★☆
Starts with
50 Style
Style net
-30
End adv.
-1
EXWallstick
Poppy

Hammer pop, air chain, OTG

midscreenmeterlessspecialairotglegValidated 2026-09-30

5L›5M›5H›22L›5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›22M

The 22L pop re-opens the ground chain, 2H launches, and the OTG pickup cashes 22M. The special bridge is what beats the plain three-leg route under the chain tax.

Damage
3069
Hits
17
Difficulty
★★★★☆
Starts with
no meter
Style net
+28
End adv.
+3
Legs
2
OTG
Poppy

Hammer pop route into the EX charge

midscreen1barexspecialairotglegValidated 2026-09-30

5L›5M›5H›22L›5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›22M›236EX

The hammer pop route, ended on 236EX off the 22M.

Damage
3126
Hits
17
Difficulty
★★★★☆
Starts with
50 Style
Style net
-23
Legs
2
EXWallstickOTG
Poppy

Charge wall into the full Verdict

midscreen2barsuperwallstickspecialValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›22M›Awakening

Toss, charge to the wall, land pickup, 22M into Awakening.

Damage
3749
Hits
9
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-82
End adv.
+56
Super
Poppy

EX charge, Style Dash chase, relaunch

midscreensdcsc1barexairotglegValidated 2026-09-30

2L›2M›2U›5H›623EX›SDC6›2L›2M›2H›jc›j.L›j.M›j.H›5L›5M›5H›22M

The 623EX charge carries the foe past any plain Style Cancel pickup. SDC6 hops one dash length after the send, so 2L 2M 2H relaunches into the air chain and the OTG 5L string ends on 22M.

Damage
3849
Hits
20
Difficulty
★★★★☆
Starts with
75 Style
Style net
-47
End adv.
+3
Legs
2
EXStyle CancelWallstickOTG
Poppy

Heavy charge, Style Dash chase, relaunch

midscreensdcscairotglegspecialValidated 2026-09-30

5L›5M›5H›236H›SDC6›2L›2M›2H›jc›j.L›j.M›j.H›5L›5M›5H›22M

236H sends too far for a plain Style Cancel to reach. SDC6 closes the gap, 2L 2M 2H relaunches, and the OTG pickup cashes the air chain with 22M.

Damage
3283
Hits
17
Difficulty
★★★★☆
Starts with
25 Style
Style net
+4
End adv.
+3
Legs
2
Style CancelOTG
Sett

Magic series floor

midscreenmeterlessgatlingValidated 2026-09-30

5L›5M›5H

The shared magic series on a standing dummy.

Damage
1137
Hits
3
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+8
Vs
Diana
Sett

2H launch into the air chain

midscreenmeterlessairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H

5L 5M 5H 2H jump cancel into j.L j.M j.H.

Damage
2104
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+16
End adv.
+38
Vs
Diana
Sett

Haymaker cancel

midscreenspecialValidated 2026-09-30

5L›5M›5H›236M

5L 5M 5H cancelled into the 236M haymaker.

Damage
1646
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+11
Vs
Diana
Sett

Air chain into the OTG pickup

midscreenotgairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›236M

Manual air chain, then the land L re-enters the auto finish.

Damage
2570
Hits
11
Difficulty
★★★☆☆
Starts with
no meter
Style net
+19
Legs
2
Vs
Diana
OTG
Sett

Three-hit U rekka

midscreenmeterlessrekkaValidated 2026-09-30

5L›5M›5U›2U›6U

The 5U 2U 6U chain, resource-free, on a standing dummy.

Damage
2111
Hits
5
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+13
Vs
Diana
Sett

Air KD into ground KD

midscreenmeterlessotglegairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›236M

The air chain's j.H ends leg 0 and is picked up; the grounded 3H closes leg 1 and its pickup opens leg 2 before the 236M haymaker.

Damage
2599
Hits
15
Difficulty
★★★★☆
Starts with
no meter
Style net
+19
Legs
3
Vs
Diana
OTG
Sett

Rekka into Haymaker

midscreenmeterlessrekkaValidated 2026-09-30

5L›5M›5U›6U›2U›236M

The U rekka reordered so 2U ends the chain and still cancels: 5U 6U 2U -> 236M. A heavy, gatling-free confirm that spends none of the once-per-combo bounce/wallstick/OTG.

Damage
2587
Hits
6
Difficulty
★★★☆☆
Starts with
no meter
Style net
+15
Vs
Diana
Sett

Rekka into Facebreaker grab

midscreenrekkagrabValidated 2026-09-30

5L›5M›5U›6U›2U›214H

End the rekka on 2U (which keeps the special cancel) and take the unbreakable 214H grab. Run it at 0 Grit so the funded 6U does not pop the foe out of grab range.

Damage
2743
Hits
6
Difficulty
★★★☆☆
Starts with
no meter
Style net
+15
End adv.
+8
Vs
Diana
Sett

Rekka into the Pit Grit plant

midscreenrekkaplantresourceValidated 2026-09-30

5L›5M›5U›6U›2U›22H

Rekka into the 22H Boss plant for the Grit shield and the delayed shockwave. A setup ender, not a damage dump: no once-per-combo resource is spent.

Damage
2468
Hits
6
Difficulty
★★★☆☆
Starts with
no meter
Style net
+15
Vs
Diana
Sett

Rekka into the wallstick EX

midscreen1barrekkaexwallstickValidated 2026-09-30

5L›5M›5U›6U›2U›22EX

50 Style turns the rekka's last link into the 22EX Boss shockwave, an anywhere wallstick that also chips.

Damage
2510
Hits
6
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-37
Vs
Diana
EXWallstick
Sett

Grit dash-cancel Haymaker

midscreengritdashcancelValidated 2026-09-30

5L›5M›5H›236M›66›5L›5M›5H

5H -> 236M blasts the foe out of range, then 25 Grit dash-cancels the haymaker and runs the 5L 5M 5H gatling down. The 25 Grit paid is +25% damage on the second string.

Damage
2443
Hits
7
Difficulty
★★★☆☆
Starts with
no meter
Style net
+18
Vs
Diana
Sett

Poke dash-cancel confirm

midscreengritdashcancelrekkaValidated 2026-09-30

5L›5M›5U›236L›66›5L›5M›5U›2U›6U

236L is the cheapest dash-cancel entry: the mid poke converts into a full 5U 2U 6U rekka for 15 Grit, which is +15% damage on the rekka.

Damage
3159
Hits
9
Difficulty
★★★★☆
Starts with
no meter
Style net
+22
Vs
Diana
Sett

Dash-cancel into the rekka

midscreengritdashcancelrekkaValidated 2026-09-30

5L›5M›5H›236M›66›5L›5M›5U›2U›6U

Haymaker hits, 25 Grit buys the run-down (+25% damage), and the second string is the 5U 2U 6U rekka instead of the plain gatling.

Damage
3595
Hits
9
Difficulty
★★★★☆
Starts with
no meter
Style net
+23
Vs
Diana
Sett

Dash-cancel into Show Stopper EX

midscreen1bargritdashcancelexValidated 2026-09-30

5L›5M›5H›236M›66›5L›5M›5H›623EX

Grit movement then the 623EX finisher at 50 Style. The finisher lands after the dash, so it rides the first string's combo scaling.

Damage
3269
Hits
8
Difficulty
★★★★☆
Starts with
50 Style
Style net
-32
End adv.
+8
Vs
Diana
EX
Sett

Grit into the Skybound

midscreen2bargritdashcancelsuperValidated 2026-09-30

5L›5M›5H›236M›66›5L›5M›5H›Skybound

Dash-cancel the haymaker, re-gatling, then empty the Style bar on the armored Skybound command grab at 100.

Damage
3743
Hits
8
Difficulty
★★★★☆
Starts with
100 Style
Style net
-82
End adv.
+8
Vs
Diana
Super
Sett

Grit into Awakening

midscreen2bargritdashcancelsuperValidated 2026-09-30

5L›5M›5H›236M›66›5L›5M›5H›Awakening

The biggest Grit spend: haymaker, dash-cancel, then the 214 M+H Awakening slam. It wallsticks and dumps the whole Style bar for a wall carry.

Damage
4794
Hits
8
Difficulty
★★★★★
Starts with
100 Style
Style net
-82
End adv.
+8
Vs
Diana
SuperWallstick
Sett

Grab, dash-cancel, OTG

midscreengrabgritdashcancelotglegValidated 2026-09-30

5L›5M›5H›623H›66›5L›5M›5H

The 623H grab lands, 35 Grit dash-cancels its recovery (+35% damage), and the land 5L picks the downed body up as a fresh leg. A grabbed turn converts instead of ending.

Damage
2708
Hits
7
Difficulty
★★★★☆
Starts with
no meter
Style net
+16
Legs
2
Vs
Diana
OTG
Sett

Grab into the rekka

midscreengrabgritdashcancelrekkaotglegValidated 2026-09-30

5L›5M›5H›623H›66›5L›5M›5U›2U›6U

Grab -> dash-cancel -> 5U 2U 6U. The armored grab turn cashes the bar into a full second string and a second leg.

Damage
3575
Hits
9
Difficulty
★★★★☆
Starts with
no meter
Style net
+20
Legs
2
Vs
Diana
OTG
Sett

Grab into the Skybound

midscreen2bargrabsuperotglegValidated 2026-09-30

5L›5M›5H›623H›66›5L›5M›5H›Skybound

Two throws in one combo: the 623H grab, its dash-cancel OTG leg, then the armored Skybound finish at 100 Style.

Damage
3630
Hits
8
Difficulty
★★★★★
Starts with
100 Style
Style net
-83
End adv.
+8
Legs
2
Vs
Diana
SuperOTG
Sett

Grab into Awakening

midscreen2bargrabsuperotglegValidated 2026-09-30

5L›5M›5H›623H›66›5L›5M›5H›Awakening

Grab -> dash-cancel -> OTG leg, then the 214 M+H Awakening for the wall carry. Two legs and a full Style bar.

Damage
4376
Hits
8
Difficulty
★★★★★
Starts with
100 Style
Style net
-83
End adv.
+8
Legs
2
Vs
Diana
SuperWallstickOTG
Sett

Grit-launched rekka into Awakening

midscreen2barresourcesuperValidated 2026-09-30

5L›5M›5U›2U›6U›Awakening

A funded 6U launches the foe and the rekka cap is cashed as the Awakening slam: 6U spends 20 Grit, Awakening empties the bar.

Damage
4227
Hits
6
Difficulty
★★★★☆
Starts with
100 Style
Style net
-87
End adv.
+8
Vs
Diana
SuperWallstick
Sett

Two legs into the rekka

midscreenotglegrekkaValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5U›6U›2U›236M

Air hard KD, the OTG pickup opens leg 1, and the leg closes with the 5U 6U 2U rekka canceled into 236M.

Damage
3178
Hits
13
Difficulty
★★★★☆
Starts with
no meter
Style net
+21
Legs
2
Vs
Diana
OTG
Sett

Air KD into a dash-cancel leg

midscreenotgleggritdashcancelValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›236M›66›5L›5M›5H

Launch, air chain, OTG, then the second leg uses the Grit dash-cancel so the haymaker does not end the turn.

Damage
2678
Hits
14
Difficulty
★★★★★
Starts with
no meter
Style net
+21
Legs
2
Vs
Diana
OTG
Sett

Three legs through the grab

midscreenotgleggrabdashcancelValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›623H›66›5L›5M›5H

Air KD -> OTG -> grab -> dash-cancel -> OTG: the full leg budget. LegProrate is why it is a showpiece, not a damage record.

Damage
2874
Hits
14
Difficulty
★★★★★
Starts with
no meter
Style net
+21
Legs
3
Vs
Diana
OTG
Sett

Corner haymaker into Skybound

corner2bargritdashcancelsuperwallstickValidated 2026-09-30

5L›5M›5H›236M›66›5L›5M›5H›Skybound

Start cornered: the 236M wallsticks, the Grit dash-cancel keeps the pressure, and the Skybound finishes at 100 Style.

Damage
3743
Hits
8
Difficulty
★★★★☆
Starts with
100 Style
Style net
-82
End adv.
+8
Vs
Diana
SuperWallstick
Sett

Pit Grit plant dash-cancel

midscreengritdashcancelValidated 2026-09-30

5L›5M›5H›22M›66›5L›5M›5H

The 22M shock blasts the foe away and banks 28 Grit on startup; 25 of it pays the dash-cancel (+25% damage) into the second gatling.

Damage
2180
Hits
7
Difficulty
★★★☆☆
Starts with
no meter
Style net
+17
Vs
Diana
Sett

Facebreaker low dash-cancel

midscreengritdashcancellowValidated 2026-09-30

5L›5M›5H›214L›66›5L›5M›5H

214L is the cheap low ender: it slides the foe out of range, and 15 Grit (+15% damage) dash-cancels it back into the gatling.

Damage
2152
Hits
7
Difficulty
★★★☆☆
Starts with
no meter
Style net
+17
Vs
Diana
Sett

Heavy haymaker dash-cancel

midscreengritdashcancelValidated 2026-09-30

5L›5M›5H›236H›66›5L›5M›5H

The expensive version: 236H spends 50 Grit on the hit and the dash-cancel costs 35 more (+35% damage). Under about 85 Grit the haymaker eats the bar and the dash-cancel is gone.

Damage
2671
Hits
7
Difficulty
★★★★☆
Starts with
no meter
Style net
+18
Vs
Diana
Sett

Two dash-cancels at the bonus cap

midscreengrabgritdashcancelotglegValidated 2026-09-30

5L›5M›5H›623H›66›5L›5M›5H›236M›66›5L›5M›5H

623H grab, 35 Grit dash-cancel into the OTG leg, then 236M and a 25 Grit dash-cancel. The two payments stack to the +50% cap, so the last string hits hardest.

Damage
3409
Hits
11
Difficulty
★★★★★
Starts with
no meter
Style net
+23
Legs
2
Vs
Diana
OTG
Sett

Capped dash bonus into Awakening

midscreen2bargrabgritdashcancelotglegsuperValidated 2026-09-30

5L›5M›5H›623H›66›5L›5M›5H›236M›66›5L›5M›5H›Awakening

The two-dash-cancel route cashed on Awakening: the super lands with the +50% dash bonus on top of its own Grit dump.

Damage
4829
Hits
12
Difficulty
★★★★★
Starts with
100 Style
Style net
-76
End adv.
+4
Legs
2
Vs
Diana
SuperWallstickOTG
Sett

Facebreaker slam dash-cancel

midscreengritdashcancelValidated 2026-09-30

5L›5M›5H›214M›66›5L›5M›5H

214M on a grounded foe blasts them back; 25 Grit (+25% damage) dash-cancels it into the gatling.

Damage
2261
Hits
7
Difficulty
★★★☆☆
Starts with
no meter
Style net
+18
Vs
Diana
Sett

Air KD into the rekka, no Grit

midscreenmeterlessotglegrekkaairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5U›6U›2U›236M

The OTG pickup spends its second chain on the rekka instead of 5H, so the U hits dodge the chain tax.

Damage
3178
Hits
13
Difficulty
★★★★☆
Starts with
no meter
Style net
+21
Legs
2
OTG
Sett

Air KD rekka into Show Stopper EX

midscreen1barotglegrekkaairexValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5U›6U›2U›236H›623EX

236H holds the body for the EX grab where 236M does not.

Damage
3588
Hits
14
Difficulty
★★★★☆
Starts with
50 Style
Style net
-29
End adv.
+8
Legs
2
EXOTG
Sett

Rekka haymaker into Awakening

midscreen2barrekkasuperValidated 2026-09-30

5L›5M›5U›6U›2U›236M›Awakening

The full 3-hit rekka and 236M, then Awakening. No Grit needed.

Damage
4132
Hits
7
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-85
End adv.
+8
SuperWallstick
Sett

Rekka, Style Dash up, j.H into Haymaker

midscreensdcscrekkaairotglegValidated 2026-09-30

5L›5M›5U›6U›2U›SDC8›j.H›5L›5M›5H›236M

No Grit. The 2U rekka pops the foe up; SDC8 hops a dash length straight up so j.H connects, then the land 5L string pays out 236M. A plain Style Cancel cannot start j.H from the floor.

Damage
3139
Hits
10
Difficulty
★★★★☆
Starts with
25 Style
Style net
-7
Legs
2
Vs
Diana
Style CancelOTG
Sett

Grit dash-cancel rekka into a Style Dash hop

midscreensdcscgritdashcancelrekkaairotglegValidated 2026-09-30

5L›5M›5H›236M›66›5L›5M›5U›2U›6U›SDC8›j.H›5L›5M›5H›236M

Both dash cancels in one route: 25 Grit dash-cancels 236M into the rekka, then SDC8 chases the 6U pop into j.H and the OTG 5L string ends on 236M.

Damage
4347
Hits
14
Difficulty
★★★★★
Starts with
25 Style
Style net
+3
Legs
2
Vs
Diana
Style CancelOTG
Velkoz

Magic series floor

midscreenmeterlessgatlingValidated 2026-09-30

5L›5M›5H

The shared magic series on a standing dummy.

Damage
845
Hits
3
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+8
Velkoz

2H launch into the air chain

midscreenmeterlessairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H

5L 5M 5H 2H jump cancel into j.L j.M j.H.

Damage
1607
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+16
End adv.
+40
Velkoz

Tectonic cancel

midscreenspecialValidated 2026-09-30

5L›5M›5H›214M

5L 5M 5H cancelled into the 214M tectonic pull.

Damage
1168
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+11
Bounce
Velkoz

Air chain into the OTG pickup

midscreenotgairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›214M

Manual air chain, then the land L re-enters the auto finish.

Damage
1924
Hits
11
Difficulty
★★★☆☆
Starts with
no meter
Style net
+19
Legs
2
BounceOTG
Velkoz

Air KD into ground KD

midscreenmeterlessotglegairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›214M

The air chain's j.H ends leg 0 and is picked up; the grounded 3H closes leg 1 and its pickup opens leg 2 before the 214M tectonic.

Damage
1964
Hits
15
Difficulty
★★★★☆
Starts with
no meter
Style net
+19
Legs
3
BounceOTG
Velkoz

Rift into the heavy ray

midscreenspecialValidated 2026-09-30

5L›5M›5H›623H

5H into the 623H beam: the plant's eruption banks a Deconstruction stack and the ray channels 20 ticks behind it. The beam is minus forever on block, so it is a committed finish.

Damage
1365
Hits
23
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+11
End adv.
-4
Velkoz

Tectonic into the ray EX

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›214M›623EX

5H into the 214M auto ender, then the 50-Style EX ray for 24 ticks. The EX is the finisher every special string can reach.

Damage
1720
Hits
28
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-39
End adv.
+9
EXBounce
Velkoz

214M launch into Skybound

midscreen2barsuperValidated 2026-09-30

5L›5M›5H›214M›Skybound

The auto route's 214M pops the foe and the armored Skybound catches them. The super is a hitscan wall, so its 32 ticks track the body all the way to the corner.

Damage
1632
Hits
12
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-89
End adv.
+3
SuperBounceWallstick
Velkoz

214M into Awakening

midscreen2barsuperValidated 2026-09-30

5L›5M›5H›214M›Awakening

The short super route: 5H, the 214M launch, and the 214 M+H Awakening slam. Big damage on five hits, and the Hard KD ends routing.

Damage
2562
Hits
5
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-89
End adv.
+8
SuperBounceWallstick
Velkoz

Fission confirm into the EX ray

midscreen1barexgatlingValidated 2026-09-30

5L›5M›5H›5U›623EX

The 5H hands the shot back on hit and the EX ray crosses the screen behind it. The shot has to land before the ray, so the tectonic cancel is left out.

Damage
1720
Hits
30
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-33
End adv.
+9
EX
Velkoz

Fission confirm into Skybound

midscreen2barsupergatlingValidated 2026-09-30

5L›5M›5U›Skybound

The shot confirm goes straight into Skybound. The wall of ticks covers the shot's pushback.

Damage
1498
Hits
17
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-86
End adv.
+15
SuperWallstick
Velkoz

Researched Skybound

midscreen2barsuperresourceValidated 2026-09-30

5L›5M›5H›214M›Skybound

Start already Researched (three stacks armed): every hit of the route, including the Skybound wall's ticks, carries the +35% true damage. The super's ceiling at 3038.

Damage
3019
Hits
12
Difficulty
★★★★☆
Starts with
100 Style
Style net
-89
End adv.
+3
SuperBounceWallstick
Velkoz

Researched ray EX

midscreen1barexresourceValidated 2026-09-30

5L›5M›5H›214M›623EX

Already Researched, so the normals and the 214M are boosted too, and the 24-tick EX ray's committing tick carries +35% of the whole cast. About 760 more than the same route unarmed.

Damage
2479
Hits
28
Difficulty
★★★★☆
Starts with
50 Style
Style net
-39
End adv.
+9
EXBounce
Velkoz

Researched heavy ray

midscreenspecialresourceValidated 2026-09-30

5L›5M›5H›623H

The plain beam, fully armed: 5L 5M 5H and all 20 ticks of the 623H ray are boosted. The cheapest way to read what Research does to the ray.

Damage
1954
Hits
23
Difficulty
★★★☆☆
Starts with
no meter
Style net
+11
End adv.
-4
Velkoz

Fission-arm into the EX ray

midscreen1barexresourcegatlingValidated 2026-09-30

5L›5M›5U›236M›623EX

The shot and the rift bank two stacks, and the EX ray lands the third: it detonates for flat true damage and arms Research for whatever follows.

Damage
1806
Hits
30
Difficulty
★★★★☆
Starts with
50 Style
Style net
-34
End adv.
+9
EX
Velkoz

Pull, OTG, EX ray

midscreen1barexotglegValidated 2026-09-30

5L›5M›214U›5L›5M›5H›214M›623EX

214U drags the foe back in (still a pop), ends on the Kd-2 hard knockdown, and the land 5L opens the OTG leg. The EX ray finishes the second leg.

Damage
1952
Hits
31
Difficulty
★★★★☆
Starts with
50 Style
Style net
-37
End adv.
+9
Legs
2
EXBounceOTG
Velkoz

Pull, OTG, Awakening

midscreen2barsuperotglegValidated 2026-09-30

5L›5M›214U›5L›5M›5H›214M›Awakening

The pull hard-knocks the foe down in range, the OTG pickup restarts the string, and the 214M pop is still on the body when Awakening lands.

Damage
2472
Hits
8
Difficulty
★★★★☆
Starts with
100 Style
Style net
-87
End adv.
+22
Legs
2
SuperBounceWallstickOTG
Velkoz

Rift into the EX ray

midscreen1barexValidated 2026-09-30

5L›5M›5H›236M›623EX

The 236M plant erupts and the EX ray crosses the screen. Two abilities, one special chain, the ruler line of the kit.

Damage
1689
Hits
28
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-39
End adv.
+9
EX
Velkoz

Rift into the tectonic wallstick EX

midscreen1barexwallstickValidated 2026-09-30

5L›5M›5H›236M›214EX

236M then the fastest, widest 214EX: the EX fake wall sticks anywhere, not just the corner. Few hits, one big blast.

Damage
1546
Hits
5
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-39
EXBounceWallstick
Velkoz

Rift into Skybound

midscreen2barsuperwallstickValidated 2026-09-30

5L›5M›5H›236M›Skybound

The plant then the full-lane Skybound wall, whose Launch and Wallstick carry the body. The rift banks the stack that keeps the Research window open into the super.

Damage
1833
Hits
16
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-89
End adv.
+15
SuperWallstick
Velkoz

Corner wallstick into Skybound

corner2barsuperwallstickValidated 2026-09-30

5L›5M›5H›214H›Skybound

In the corner the 214H wave wallsticks and pops low, so the whole Skybound wall stays on the body.

Damage
1717
Hits
12
Difficulty
★★★★☆
Starts with
100 Style
Style net
-89
End adv.
+3
SuperBounceWallstick
Velkoz

Corner wallstick into Awakening

corner2barsuperwallstickValidated 2026-09-30

5L›5M›5H›214H›Awakening

The corner 214H wallstick holds the body for Awakening's one big hit.

Damage
2647
Hits
5
Difficulty
★★★★☆
Starts with
100 Style
Style net
-89
End adv.
+4
SuperBounceWallstick
Velkoz

Style Cancel into a second string

midscreen1barexscValidated 2026-09-30

5L›5M›5H›214M›SC›5L›5M›5H›214M›623EX

Style Cancel the 214M's recovery (25 Style, once per combo) and run the 5L 5M 5H gatling a second time into another 214M and the EX ray. The Cancel is the only way to a second special.

Damage
2557
Hits
32
Difficulty
★★★★☆
Starts with
100 Style
Style net
-57
End adv.
+9
EXStyle CancelBounce
Velkoz

Style Cancel into a Researched ray

midscreen1barexscresourceValidated 2026-09-30

5L›5M›5H›214M›SC›5L›5M›5U›623EX

Pre-armed Research boosts every hit. Style Cancel buys a second string, and the shot confirm feeds the EX ray.

Damage
2857
Hits
34
Difficulty
★★★★★
Starts with
100 Style
Style net
-53
End adv.
+9
EXStyle CancelBounce
Velkoz

Style Cancel off the shots

midscreen1barexscresourceValidated 2026-09-30

5L›5M›5U›236M›SC›5M›5H›214M›623EX

The shot and the rift bank two stacks, Style Cancel cuts the rift's recovery, and the second string's 214M lands the third stack and detonates before the EX ray.

Damage
2769
Hits
33
Difficulty
★★★★★
Starts with
100 Style
Style net
-53
End adv.
+9
EXStyle CancelBounce
Velkoz

Style Cancel out of the rift

midscreenscValidated 2026-09-30

5L›5M›5H›236M›SC›5L›5M›5H›623H

Cancel the 236M plant's recovery into a fresh gatling and the heavy ray. A pure Style Cancel extension with no EX or super spent.

Damage
2027
Hits
27
Difficulty
★★★★☆
Starts with
50 Style
Style net
-6
End adv.
-4
Style Cancel
Velkoz

Style Cancel into the tectonic EX

midscreen1barexscwallstickValidated 2026-09-30

5L›5M›5H›214M›SC›5L›5M›5H›214M›214EX

Cancel the 214M, repeat the series, and finish with the 214EX anywhere wallstick. Few hits, because the EX carries the damage.

Damage
2434
Hits
9
Difficulty
★★★★★
Starts with
100 Style
Style net
-57
End adv.
+2
EXStyle CancelBounceWallstick
Velkoz

Tectonic EX pin into an air string

midscreen1barexscwallstickairValidated 2026-09-30

5L›5M›5H›214M›SC›5L›5M›5H›214M›214EX›5H›2H›jc›j.L›j.M›j.H

The 214EX fake wall pins the body a little off the floor and lets it slide, long enough to walk up with 5H and launch it off the wall with 2H.

Damage
3585
Hits
14
Difficulty
★★★★★
Starts with
100 Style
Style net
-50
End adv.
+40
EXStyle CancelBounceWallstick
Velkoz

OTG pickup, Style Dash, second launch

midscreensdcscotglegairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5U›SDC6›5L›5M›5H›2H›jc›j.L›j.M›j.H

Air chain into the OTG 5L 5M 5U pickup, then SDC6 follows the 5U push so 5L lands and 2H relaunches into a second air chain.

Damage
2115
Hits
20
Difficulty
★★★★☆
Starts with
25 Style
Style net
-1
End adv.
+40
Legs
2
Style CancelOTG
Velkoz

Tectonic woven into the heavy ray

midscreenmeterlessweavespecialValidated 2026-09-30

5L›5M›5H›214M›623H

The simplest weave. A landed 214M cancels into another family's special, so the heavy ray follows the pop without meter.

Damage
1668
Hits
24
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+14
End adv.
-4
Bounce
Velkoz

Rift, tectonic, and ray in one string

midscreenmeterlessweavedetonatewallstickValidated 2026-09-30

5L›5M›5H›236M›214H›623H

All three spell families, each once. The rift staggers, 214H pops low, and the heavy ray lands the third stack and detonates.

Damage
2204
Hits
25
Difficulty
★★★☆☆
Starts with
no meter
Style net
+17
End adv.
-4
Bounce
Velkoz

Rift stagger into a second string

midscreenmeterlessweavedetonateValidated 2026-09-30

5L›5M›5H›236M›5M›5H›214M›623H

The first 236M eruption of a combo staggers for 46f, long enough to restart from 5M. The weave then carries 214M into the heavy ray, which detonates.

Damage
2435
Hits
27
Difficulty
★★★☆☆
Starts with
no meter
Style net
+20
End adv.
-4
Bounce
Velkoz

Rift stagger into the EX ray

midscreen1barexweavedetonateValidated 2026-09-30

5L›5M›5H›236M›5M›5H›214M›623EX

The stagger string with the EX ray as the ender. The third stack lands on the ray and detonates.

Damage
2495
Hits
31
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-33
End adv.
+9
EXBounce
Velkoz

2U bounce into a fission juggle

midscreenmeterlessairdetonateValidated 2026-09-30

5L›5M›5H›2H›2U›6U›623M

2H launches, 2U bounces the airborne body, and 6U breaks on it. The fragments re-float an airborne body, which keeps it up for the medium ray, and the ray detonates the third stack.

Damage
2448
Hits
25
Difficulty
★★★☆☆
Starts with
no meter
Style net
+26
Bounce
Velkoz

Fission juggle into Skybound

midscreen2barsuperairdetonateValidated 2026-09-30

5L›5M›5H›2H›2U›6U›Skybound

The fission juggle with Skybound as the ender. The re-float from the fragments keeps the body in the wall.

Damage
2700
Hits
21
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-76
End adv.
+15
SuperBounceWallstick
Diana

Magic series floor

midscreenmeterlessgatlingValidated 2026-09-30

5L›5M›5H

The shared magic series on a standing dummy.

Damage
1082
Hits
3
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+8
Diana

2H launch into the air chain

midscreenmeterlessairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H

5L 5M 5H 2H jump cancel into j.L j.M j.H.

Damage
2059
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+16
End adv.
+40
Diana

Crescent cancel

midscreenspecialValidated 2026-09-30

5L›5M›5H›236M

5L 5M 5H cancelled into the 236M Crescent.

Damage
1471
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+11
Diana

Air chain into the OTG pickup

midscreenotgairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›236M

Manual air chain, then the land L re-enters the auto finish.

Damage
2453
Hits
11
Difficulty
★★★☆☆
Starts with
no meter
Style net
+19
Legs
2
OTG
Diana

Air KD into ground KD

midscreenmeterlessotglegairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›236M

The air chain's j.H ends leg 0 and is picked up; the grounded 3H closes leg 1 and its pickup opens leg 2 before the 236M Crescent.

Damage
2510
Hits
15
Difficulty
★★★★☆
Starts with
no meter
Style net
+19
Legs
3
OTG
Diana

Mark, recapture, second chain

midscreenmeterlessspecialValidated 2026-09-30

5L›5M›5H›236M›6U›5L›5M›5H

Crescent paints Moonlight, Lunar Rush spends it for one more chain, and the new recapture send shoves the body forward, so the second string lands with the pair already drifting to the wall.

Damage
2371
Hits
8
Difficulty
★★★☆☆
Starts with
100 Style
Style net
+18
Diana

Mark, recapture, air chain

midscreenairspecialValidated 2026-09-30

5L›5M›5H›236M›6U›5L›5M›5H›2H›jc›j.L›j.M›j.H

The same spend, but the second chain ends on the 2H launcher and the manual j.L j.M j.H for the knockdown. The four-chain the skeleton promises.

Damage
2846
Hits
12
Difficulty
★★★★☆
Starts with
100 Style
Style net
+25
End adv.
+40
Diana

Recapture into the EX drag

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›623EX

236H marks, Rush spends, and the second chain cashes the EX Moonfall: the drag pulls them in and the new forward send carries them out, reaching the wall from mid-screen.

Damage
2877
Hits
9
Difficulty
★★★★☆
Starts with
50 Style
Style net
-32
EXBounce
Diana

Recapture into the EX crescent

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›236EX

The EX Crescent finish instead: the wide arc marks through block and the recapture spine is the same. Take it when you want the mark banked, not the drag.

Damage
2838
Hits
9
Difficulty
★★★★☆
Starts with
50 Style
Style net
-32
EX
Diana

Recapture into Skybound

midscreen2barsuperwallstickspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›Skybound

The recapture chain into Skybound. The pull is a wall from anywhere now that the send carries, and the +25% on a live mark still pays.

Damage
3195
Hits
9
Difficulty
★★★★☆
Starts with
100 Style
Style net
-82
End adv.
+3
SuperWallstick
Diana

Double recapture into Awakening

midscreen2barsuperwallstickspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›Awakening

Awakening pays for the second recapture: Rush does not spend the mark, so the chain opens twice instead of once. The biggest single-spend route she has.

Damage
3900
Hits
9
Difficulty
★★★★★
Starts with
100 Style
Style net
-82
End adv.
+8
SuperWallstick
Diana

L mark, recapture, EX drag

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›236L›6U›5L›5M›5H›623EX

The close Crescent's short mark (120f) is enough: Rush recaptures and the EX drag finishes. The easiest mark to place, so the beginner's recapture route.

Damage
2715
Hits
9
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-32
EXBounce
Diana

Already marked, EX drag

midscreen1barexresourceValidated 2026-09-30

6U›5L›5M›5H›623EX

Start with Moonlight armed (mark preset) so the opening Rush is itself the recapture: no Crescent needed, and the forward shove carries the pair to the corner.

Damage
2148
Hits
5
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-39
EXBounce
Diana

Already marked, Skybound

midscreen2barsuperwallstickresourceValidated 2026-09-30

6U›5L›5M›5H›Skybound

The preset mark into the recapture and the super: a fast way to read the spend and the new wall carry without placing the Crescent first.

Damage
2583
Hits
5
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-89
End adv.
+3
SuperWallstick
Diana

Recapture, sweep, leg pickup, drag

midscreenotglegspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›3H›5L›5M›5H›623H

The recapture chain into 3H; the OTG 5L opens leg 2 and the heavy Moonfall drag flings the body to the wall. Two legs, no EX spent.

Damage
3096
Hits
13
Difficulty
★★★★☆
Starts with
100 Style
Style net
+23
Legs
2
BounceOTG
Diana

Recapture legs into the EX drag

midscreenotgleg1barexValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›3H›5L›5M›5H›623EX

The same two-leg spine ending on the EX Moonfall. The new carry makes the drag reach the wall from mid-screen, so the kill route needs no corner.

Damage
3108
Hits
13
Difficulty
★★★★☆
Starts with
50 Style
Style net
-28
Legs
2
EXBounceOTG
Diana

Recapture legs into Skybound

midscreenotgleg2barsuperwallstickValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›3H›5L›5M›5H›Skybound

Two legs, then the super wall. The mid-screen version of her corner route; the send does the carrying.

Damage
3289
Hits
13
Difficulty
★★★★☆
Starts with
100 Style
Style net
-78
Legs
2
SuperWallstickOTG
Diana

Three legs into the EX drag

midscreenotgleg1barexValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›623EX

Launch, air chain, sweep, pickup, sweep, pickup, EX drag. Leg 3 is the cap, and the leg proration is what keeps it a showpiece rather than the damage answer.

Damage
2554
Hits
15
Difficulty
★★★★★
Starts with
50 Style
Style net
-31
Legs
3
EXBounceOTG
Diana

Style Cancel into a recaptured chain

midscreensc1barexValidated 2026-09-30

5L›5M›5H›236M›SC›5L›5M›5H›236H›6U›5L›5M›5H›623EX

Style Cancel the Crescent's recovery (25 Style, once per combo) and run 236H into Rush again, closing on the EX drag. It reaches a second special without spending the OTG leg boundary.

Damage
3329
Hits
13
Difficulty
★★★★★
Starts with
50 Style
Style net
-49
EXStyle CancelBounce
Diana

Corner: recapture legs into Awakening

cornerotgleg2barsuperwallstickValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›3H›5L›5M›5H›Awakening

Cornered: Rush, sweep, OTG pickup, and Awakening. 4016 and the wallstick; the corner's damage answer.

Damage
3690
Hits
13
Difficulty
★★★★★
Starts with
100 Style
Style net
-78
End adv.
+4
Legs
2
SuperWallstickOTG
Diana

Cascade glue

midscreenmeterlessuniqueValidated 2026-09-30

5L›5M›5U›6U›236M

The orbit 5U gatlings into an unmarked Rush, which special-cancels into the mark.

Damage
1549
Hits
5
Difficulty
★★★☆☆
Starts with
100 Style
Style net
+13
Diana

EX crescent, Style Dash up, air follow-up

midscreensdcsc1barexairotglegValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›236EX›SDC8›j.M›j.H›5L›5M›5H›623H

The 236EX crescent lifts the foe out of reach. SDC8 hops up into j.M j.H, and the land pickup ends on the 623H drag.

Damage
3314
Hits
15
Difficulty
★★★★☆
Starts with
75 Style
Style net
-50
Legs
2
EXStyle CancelBounceOTG
Diana

Recapture legs, drag, Style Dash air finish

midscreensdcscotglegairspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›3H›5L›5M›5H›623H›SDC8›j.M›j.H

The two-leg recapture route ends on 623H; SDC8 hops up after the drag so j.M j.H adds two more hits where the route used to stop.

Damage
3148
Hits
15
Difficulty
★★★★☆
Starts with
25 Style
Style net
0
End adv.
+9
Legs
2
Style CancelBounceOTG
Leona

Magic series floor

midscreenmeterlessgatlingValidated 2026-09-30

5L›5M›5H

The shared magic series on a standing dummy.

Damage
1190
Hits
3
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+4
Leona

2H launch into the air chain

midscreenmeterlessairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H

5L 5M 5H 2H jump cancel into j.L j.M j.H.

Damage
2256
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+8
End adv.
+40
Leona

Zenith cancel

midscreenspecialValidated 2026-09-30

5L›5M›5H›236M

5L 5M 5H cancelled into the 236M Zenith Blade.

Damage
1614
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+9
Leona

Air KD into ground KD

midscreenmeterlessotglegairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›236M

The air chain's j.H ends leg 0 and is picked up; the grounded 3H closes leg 1 and its pickup opens leg 2 before the 236M Zenith.

Damage
2749
Hits
15
Difficulty
★★★★☆
Starts with
no meter
Style net
+11
Legs
3
OTG
Leona

Bash into the leash

midscreenmeterlessgatlingspecialValidated 2026-09-30

5L›5M›5U›6U›623H

5U stuns into the 6U leash, and the 623H rise closes the string.

Damage
1950
Hits
5
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+13
End adv.
+19
Bounce
Leona

Stun into the launcher

midscreenmeterlessairValidated 2026-09-30

5L›5M›5U›2H›jc›j.L›j.M›j.H

The 5U bash stun is the opener; 2H launches and jump cancels into the air chain.

Damage
2008
Hits
7
Difficulty
★★★☆☆
Starts with
no meter
Style net
+9
End adv.
+40
Leona

Stun, air chain, ground pickup

midscreenmeterlessairotglegValidated 2026-09-30

5L›5M›5U›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H

The stun opener carries the whole air chain; j.H ends leg 0 and the 3H pickup opens the second.

Damage
2323
Hits
11
Difficulty
★★★☆☆
Starts with
no meter
Style net
+11
End adv.
+9
Legs
2
OTG
Leona

Armored leash into the EX bash

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›236H›623EX

236H armors in and launches; the EX 623 finishes while the leash still holds them.

Damage
2265
Hits
5
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-40
EXBounce
Leona

Bash string into the EX rise

midscreen1barexspecialValidated 2026-09-30

5L›5M›5U›6U›623EX

Stun, leash, then the EX rise instead of the H.

Damage
1979
Hits
5
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-42
EXBounce
Leona

Shield into the EX rise

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›214M›623EX

214M eats a hit and banks Sunlight, then the EX rise closes.

Damage
2045
Hits
5
Difficulty
★★★★☆
Starts with
50 Style
Style net
-41
EXBounce
Leona

Shield into Skybound

midscreen2barsuperwallstickspecialValidated 2026-09-30

5L›5M›5H›214M›Skybound

214M's armor holds the turn and Skybound slams for the wallstick.

Damage
2917
Hits
5
Difficulty
★★★★☆
Starts with
100 Style
Style net
-91
End adv.
+19
SuperWallstick
Leona

Bash string into Awakening

midscreen2barsuperwallstickspecialValidated 2026-09-30

5L›5M›5U›6U›623H›Awakening

The bash route cashes the full sun; Awakening's Eclipse carries the wallstick.

Damage
3760
Hits
6
Difficulty
★★★★★
Starts with
100 Style
Style net
-87
End adv.
+8
SuperBounceWallstick
Leona

Auto ender into Awakening

midscreen2barsuperwallstickspecialValidated 2026-09-30

5L›5M›5H›236M›Awakening

236M Zenith is the auto ender; the super cashes it for the wallstick.

Damage
3520
Hits
5
Difficulty
★★★★☆
Starts with
100 Style
Style net
-91
End adv.
+8
SuperWallstick
Leona

Field route

midscreenmeterlessresourceplantspecialValidated 2026-09-30

5L›5M›5H›22M

The bar is preset at 50, so 22M plants the field on the end of the string and the eruption joins the combo.

Damage
1918
Hits
5
Difficulty
★★★☆☆
Starts with
no meter
Style net
+12
End adv.
+7
Leona

Three legs into the rise

midscreenmeterlessotglegValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›623H

Air KD, ground KD, pickup, then 623H closes the third leg.

Damage
2785
Hits
15
Difficulty
★★★★★
Starts with
no meter
Style net
+11
End adv.
+19
Legs
3
BounceOTG
Leona

Three legs into Skybound

midscreen2barsuperwallstickotglegValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›Skybound

The full three-leg route cashes Skybound.

Damage
3045
Hits
15
Difficulty
★★★★★
Starts with
100 Style
Style net
-90
End adv.
+19
Legs
3
SuperWallstickOTG
Leona

Three legs into Awakening

midscreen2barsuperwallstickotglegValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›Awakening

Awakening after the third leg.

Damage
3182
Hits
15
Difficulty
★★★★★
Starts with
100 Style
Style net
-90
End adv.
+8
Legs
3
SuperWallstickOTG
Leona

Style Cancel into a second leash

midscreensc1barexValidated 2026-09-30

5L›5M›5H›236M›SC›5L›5M›5H›236H›623EX

Style Cancel clears the special budget, so the 236M route continues into a second 236H and the EX rise.

Damage
3151
Hits
9
Difficulty
★★★★★
Starts with
100 Style
Style net
-59
EXStyle CancelBounce
Leona

Corner: air chain into Skybound

corner2barsuperwallstickairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›Skybound

Started at the wall so the air KD's pickup and the Skybound wallstick both stick.

Damage
3214
Hits
11
Difficulty
★★★★☆
Starts with
100 Style
Style net
-91
End adv.
+15
Legs
2
SuperWallstickOTG
Leona

Low flare into the rise

midscreenmeterlesslowspecialchainValidated 2026-09-30

2L›2M›214L›623M

The low starter. 214L's shield-edge flare rises into 623M on hit, one of her chains past the one-special rule.

Damage
1152
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+11
End adv.
+7
Leona

Low stub into the Eclipse bridge

midscreenmeterlesslowspecialchainValidated 2026-09-30

2L›2M›2U›214M›236M

2U hands the low string to the held shield, and 214M bridges into the leash on hit.

Damage
1693
Hits
5
Difficulty
★★★☆☆
Starts with
no meter
Style net
+16
Leona

Eclipse bridge

midscreenmeterlessspecialchainValidated 2026-09-30

5L›5M›5H›214M›236H

W into E: the held shield special-cancels into 236H, so the armored string ends on the launch.

Damage
1976
Hits
5
Difficulty
★★★☆☆
Starts with
no meter
Style net
+14
End adv.
+7
Leona

Eclipse bridge into the EX rise

midscreen1barexspecialchainValidated 2026-09-30

5L›5M›5H›214M›236H›623EX

Three specials in one leg: the bridge, then the leash cashes into 623EX.

Damage
2507
Hits
6
Difficulty
★★★★☆
Starts with
50 Style
Style net
-36
EXBounce
Leona

Stun, wide flare, leash, EX rise

midscreen1barexspecialchainValidated 2026-09-30

5L›5M›5U›214H›236H›623EX

The 5U stun opens the wide flare, the flare bridges into 236H, and 623EX finishes.

Damage
2344
Hits
6
Difficulty
★★★★☆
Starts with
50 Style
Style net
-34
EXBounce
Leona

Eclipse bridge into Skybound

midscreen2barsuperwallstickspecialchainValidated 2026-09-30

5L›5M›5H›214M›236M›Skybound

236M stays grounded, so the bridge can cash straight into the sun slam.

Damage
3382
Hits
6
Difficulty
★★★★☆
Starts with
100 Style
Style net
-86
End adv.
+19
SuperWallstick
Leona

Eclipse bridge into Awakening

midscreen2barsuperwallstickspecialchainValidated 2026-09-30

5L›5M›5H›214M›236M›Awakening

The same bridge spent on the full sun.

Damage
3698
Hits
6
Difficulty
★★★★☆
Starts with
100 Style
Style net
-86
End adv.
+8
SuperWallstick
Leona

Zenith pin

midscreen1barexwallstickValidated 2026-09-30

5L›5M›5H›236EX›5L›5M›5H

236EX pins the body where it stands (the EX wallstick), so the armored leash buys a fresh magic series.

Damage
2337
Hits
7
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-44
EXWallstick
Leona

Zenith pin into the air slam

midscreen1barexwallstickairValidated 2026-09-30

5L›5M›5H›236EX›5L›5M›5H›2H›jc›j.L›j.M›j.H›j.U

Pin, re-string into the 2H launch, and ride the air chain down with the j.U slam.

Damage
3190
Hits
12
Difficulty
★★★★★
Starts with
50 Style
Style net
-39
End adv.
+31
EXWallstick
Leona

Zenith pin into the stun launch

midscreen1barexwallstickairValidated 2026-09-30

5L›5M›5H›236EX›5L›5M›5U›2H›jc›j.L›j.M›j.H

The pinned body eats the 5U stun, then the launch.

Damage
2821
Hits
11
Difficulty
★★★★★
Starts with
50 Style
Style net
-40
End adv.
+40
EXWallstick
Leona

Sun field, rise, leash

midscreenmeterlessresourceplantspecialchainValidated 2026-09-30

22M›5L›5M›5H›623H›236H

Plant 22M at 50 Sunlight, walk the eruption into a string, and while the sun burns 623H extends into 236H.

Damage
3160
Hits
7
Difficulty
★★★★☆
Starts with
no meter
Style net
+25
End adv.
+7
Bounce
Leona

Sun field, rise, wide flare

midscreenmeterlessresourceplantspecialchainValidated 2026-09-30

22M›5L›5M›5H›623H›214H

The same field extension, spent on the wide flare for the Sunlight-safe ender.

Damage
3031
Hits
7
Difficulty
★★★★☆
Starts with
no meter
Style net
+25
Bounce
Leona

Small sun extension

midscreenmeterlessresourceplantspecialchainValidated 2026-09-30

22L›5L›5M›5H›623H›236H

22L is the quick plant; the extension still opens while it burns.

Damage
2654
Hits
7
Difficulty
★★★★☆
Starts with
no meter
Style net
+22
End adv.
+7
Bounce
Leona

Sun field into the EX leash

midscreen1barresourceplantexspecialchainwallstickValidated 2026-09-30

22M›5L›5M›5H›623H›214M›236EX

The field extension into the held shield, then 236EX pins at the end.

Damage
3389
Hits
8
Difficulty
★★★★☆
Starts with
50 Style
Style net
-25
EXBounceWallstick
Leona

Sun field into Skybound

midscreen2barresourceplantsuperwallstickspecialchainValidated 2026-09-30

22M›5L›5M›5H›623H›214H›Skybound

Field, rise, wide flare, and the sun slam: her biggest meter route.

Damage
4561
Hits
8
Difficulty
★★★★★
Starts with
100 Style
Style net
-75
End adv.
+19
SuperBounceWallstick
Leona

Corner: sun field into Skybound

corner2barresourceplantsuperwallstickspecialchainValidated 2026-09-30

22M›5L›5M›5H›623H›214H›Skybound

The field route against the wall.

Damage
4561
Hits
8
Difficulty
★★★★★
Starts with
100 Style
Style net
-75
End adv.
+15
SuperBounceWallstick
Leona

Corner: Zenith pin into the air slam

corner1barexwallstickairValidated 2026-09-30

5L›5M›5H›236EX›5L›5M›5H›2H›jc›j.L›j.M›j.H›j.U

The pin route against the wall.

Damage
3190
Hits
12
Difficulty
★★★★★
Starts with
50 Style
Style net
-39
End adv.
+31
EXWallstick
Leona

Launch into the air slam

midscreenmeterlessairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›j.U

j.H cancels into the j.U shield slam for the air ender.

Damage
2632
Hits
8
Difficulty
★★★☆☆
Starts with
no meter
Style net
+10
End adv.
+31
Leona

Low launch into the air slam

midscreenmeterlessairlowValidated 2026-09-30

2L›2M›2H›jc›j.L›j.M›j.H›j.U

The same air ender off the low string.

Damage
2109
Hits
7
Difficulty
★★★☆☆
Starts with
no meter
Style net
+9
End adv.
+31
Leona

Air slam, ground pickup, sweep

midscreenmeterlessairotglegValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›j.U›5L›5M›5H›3H

The slam knocks down, the OTG 5L opens the second leg, and 3H sweeps.

Damage
2932
Hits
12
Difficulty
★★★★☆
Starts with
no meter
Style net
+12
End adv.
+9
Legs
2
OTG
Leona

Stun, air slam, Eclipse bridge

midscreenmeterlessairotglegchainValidated 2026-09-30

5L›5M›5U›2H›jc›j.L›j.M›j.U›5L›5M›5H›214M›236H

The stun launch lands on j.U, and the second leg ends on the bridge.

Damage
2746
Hits
12
Difficulty
★★★★★
Starts with
no meter
Style net
+15
End adv.
+7
Legs
2
OTG
Leona

Stun, low flare, rise: the sun opener

midscreenmeterlessspecialchainresourceValidated 2026-09-30

5L›5M›5U›214L›623M

The Sunlight opener. The 5U bash banks 10, the 214L flare 8, the chain into 623M 20 plus the rise 12: 50, so the field is open on the knockdown.

Damage
1476
Hits
5
Difficulty
★★★☆☆
Starts with
no meter
Style net
+13
End adv.
+9
Leona

Wide flare carry

midscreenmeterlessspecialcarryValidated 2026-09-30

5L›5M›5U›214H

214H is the carry ender: a 9 m/s send toward the corner instead of the leash guard or the rise Sunlight.

Damage
1323
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+11
Leona

Eclipse bridge, guarded leash

midscreenmeterlessspecialchainValidated 2026-09-30

2L›2M›2U›214M›236H

The oki ender. The bridge banks 20 Sunlight and the landed 236H leaves the Solar guard up for 60f, so the pressure after it is guarded.

Damage
1781
Hits
5
Difficulty
★★★☆☆
Starts with
no meter
Style net
+16
End adv.
+7
Leona

Air slam into the bash pickup

midscreenmeterlessairotglegValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›j.U›5L›5M›5U›6U›623H

j.U slams after j.H, and the pickup spends the second chain on 5U 6U into the rise.

Damage
3352
Hits
13
Difficulty
★★★★☆
Starts with
no meter
Style net
+14
End adv.
+19
Legs
2
BounceOTG
Leona

Air slam into the Eclipse bridge

midscreenmeterlessairotglegchainValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›j.U›5L›5M›5H›214M›236H

The pickup cashes the 214M -> 236H bridge.

Damage
3209
Hits
13
Difficulty
★★★★☆
Starts with
no meter
Style net
+15
End adv.
+7
Legs
2
OTG
Leona

Air slam, bash, bridge, EX rise

midscreen1barairotglegchainexValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›j.U›5L›5M›5U›6U›214M›236H›623EX

Stun pickup into the bridge, then the EX rise.

Damage
3684
Hits
15
Difficulty
★★★★★
Starts with
50 Style
Style net
-34
Legs
2
EXBounceOTG
Leona

Air slam, bash pickup, Awakening

midscreen2barairotglegsuperwallstickValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›j.U›5L›5M›5U›6U›623H›Awakening

The air slam route ended on Awakening off the rise.

Damage
4188
Hits
14
Difficulty
★★★★☆
Starts with
100 Style
Style net
-86
End adv.
+8
Legs
2
SuperBounceWallstickOTG
Leona

Sun field, flare, Style Dash up, pickup

midscreensdcscresourceplantairotglegValidated 2026-09-30

22M›5L›5M›5H›623H›214H›SDC8›j.M›j.H›5L›5M›5H›3H

The sun field route ends on 214H; SDC8 hops up into j.M j.H and the OTG pickup sweeps with 3H.

Damage
3791
Hits
13
Difficulty
★★★★☆
Starts with
25 Style
Style net
+4
End adv.
+9
Legs
2
Style CancelBounceOTG
Leona

Air slam, bash leash, Style Dash air finish

midscreensdcscairotglegspecialValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›j.U›5L›5M›5U›6U›623H›SDC8›j.M›j.H

Air slam into the bash pickup; the 623H leash is normally the end. SDC8 hops up after it for j.M j.H.

Damage
3468
Hits
15
Difficulty
★★★★☆
Starts with
25 Style
Style net
-11
End adv.
+9
Legs
2
Style CancelBounceOTG
Leona

Zenith pin, air chain, forward Style Dash

midscreensdcsc1barexairValidated 2026-09-30

5L›5M›5H›236EX›5L›5M›5H›2H›jc›j.L›j.M›j.H›SDC6›j.M›j.H

The air forward SDC: after the pinned launch's j.H, SDC6 carries Leona a dash length forward in the air to restart j.M j.H.

Damage
2977
Hits
13
Difficulty
★★★★☆
Starts with
75 Style
Style net
-64
End adv.
+31
EXStyle CancelWallstick
Aurelion Sol

Claw magic series

midscreenmeterlessValidated 2026-09-30

5L›5M›5H

Starts with the default three stars. Validated on the shared FightSim input path.

Damage
1032
Hits
3
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+8
Aurelion Sol

Launcher into air claws

midscreenmeterlessValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H

Starts with the default three stars. Validated on the shared FightSim input path.

Damage
2020
Hits
7
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+16
End adv.
+40
Aurelion Sol

Breath confirm

midscreenmeterlessValidated 2026-09-30

5L›5M›236M

Starts with the default three stars. Validated on the shared FightSim input path.

Damage
953
Hits
12
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+8
Aurelion Sol

Star spend into advancing breath

midscreenmeterlessValidated 2026-09-30

5L›5M›5U-hold›6U›236H

Starts with the default three stars. Validated on the shared FightSim input path.

Damage
1971
Hits
16
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+19
Aurelion Sol

Heavy breath confirm

midscreenmeterlessValidated 2026-09-30

5L›5M›236H

Starts with the default three stars. Validated on the shared FightSim input path.

Damage
1100
Hits
14
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+10
Aurelion Sol

Singularity catch into the breath

midscreenmeterlessspecialsingularityValidated 2026-09-30

5L›5M›5H›623L›5L›5M›5H›236M

5H cancels into 623L, which opens a step past the claws and pulls them in. The Singularity heart catches them and holds them stunned at its centre while Sol recovers, so the next string links from neutral.

Damage
2478
Hits
17
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+22
Aurelion Sol

Breath into Falling Star

midscreensuperValidated 2026-09-30

5L›5M›236M›Skybound

Starts with the default three stars. Validated on the shared FightSim input path.

Damage
1558
Hits
5
Difficulty
★☆☆☆☆
Starts with
100 Style
Style net
-92
End adv.
+9
Super
Aurelion Sol

Singularity catch into the air chain

midscreenmeterlessairspecialsingularityValidated 2026-09-30

5L›5M›5H›623L›5L›5M›5H›2H›jc›j.L›j.M›j.H

The Singularity no longer launches. The Singularity heart catches them and holds them stunned at its centre while Sol recovers, so the next string links from neutral. 2H is the launcher.

Damage
2711
Hits
11
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+27
End adv.
+40
Aurelion Sol

Falling star chase

midscreenmeterlessairuniqueValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.U›jc›j.M›j.H

j.U spends a star and bounces the airborne victim; a landed drop jump-cancels into his air jump to chase.

Damage
2699
Hits
9
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+25
End adv.
+39
Bounce
Aurelion Sol

Singularity catch into the falling star chase

midscreenmeterlessairuniquespecialsingularityValidated 2026-09-30

5L›5M›5H›623L›5L›5M›5H›2H›jc›j.L›j.M›j.U›jc›j.M›j.H

One star, on the falling star. The Singularity heart catches them and holds them stunned at its centre while Sol recovers, so the next string links from neutral.

Damage
3268
Hits
13
Difficulty
★★★☆☆
Starts with
no meter
Style net
+35
End adv.
+39
Bounce
Aurelion Sol

Breath, Astral Flight, Singularity catch

midscreenmeterlessstarsdashcancelairspecialsingularityValidated 2026-09-30

5L›5M›5H›236M›66›5L›5M›5H›623M›5L›5M›5H›2H›jc›j.L›j.M›j.H

Astral Flight: a connected breath dash-cancels for one star, and the flight buys the Singularity past the per-leg gate. The Singularity heart catches them and holds them stunned at its centre while Sol recovers, so the next string links from neutral.

Damage
3069
Hits
15
Difficulty
★★★☆☆
Starts with
no meter
Style net
+38
End adv.
+40
Aurelion Sol

Comet pop, Astral Flight, Singularity catch

midscreenmeterlessstarsdashcancelairspecialsingularityValidated 2026-09-30

5L›5M›5H›214L›66›5L›5M›5H›623L›5L›5M›5H›2H›jc›j.L›j.M›j.H

214L holds them where the star lands; the paid star (CometStar) pops them as he flies back in. The Singularity heart catches them and holds them stunned at its centre while Sol recovers, so the next string links from neutral.

Damage
3368
Hits
15
Difficulty
★★★☆☆
Starts with
no meter
Style net
+41
End adv.
+40
Aurelion Sol

Two flights into the Singularity catch

midscreenmeterlessstarsdashcancelairspecialsingularityValidated 2026-09-30

5L›5M›5H›236M›66›5L›5M›5H›236M›66›5L›5M›5H›623L›5L›5M›5H›2H›jc›j.L›j.M›j.H

Two stars on two flights. The second flight buys 623L, and the catch links into the air chain.

Damage
2911
Hits
19
Difficulty
★★★★☆
Starts with
no meter
Style net
+43
End adv.
+40
Aurelion Sol

Two flights, comet, Falling Star

midscreen2barstarsdashcancelsuperspecialValidated 2026-09-30

5L›5M›5H›236M›66›5L›5M›5H›236M›66›5L›5M›5H›214L›Skybound

All three stars: two flights and the comet, then Skybound at +10% per spent star.

Damage
3297
Hits
13
Difficulty
★★★★☆
Starts with
100 Style
Style net
-68
End adv.
+9
Super
Aurelion Sol

Comet, flight, Singularity, Falling Star

midscreen2barstarsdashcancelsuperspecialsingularityValidated 2026-09-30

5L›5M›5H›214L›66›5L›5M›5H›623M›Skybound

Skybound cancels off the Singularity once the heart has caught them.

Damage
3916
Hits
9
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-71
End adv.
+9
Super
Aurelion Sol

Comet into Falling Star

midscreen2barsuperspecialValidated 2026-09-30

5L›5M›5H›214L›Skybound

Starts with the default three stars.

Damage
2414
Hits
5
Difficulty
★★☆☆☆
Starts with
100 Style
Style net
-86
End adv.
+9
Super
Aurelion Sol

Comet into Voice of Light

midscreen2barsuperspecialValidated 2026-09-30

5L›5M›5H›214L›Awakening

Awakening refunds all three stars on the flash.

Damage
3025
Hits
6
Difficulty
★★☆☆☆
Starts with
100 Style
Style net
-83
End adv.
-4
Super
Aurelion Sol

Breath into Voice of Light

midscreen2barsuperspecialValidated 2026-09-30

5L›5M›5H›236M›Awakening

Starts with the default three stars.

Damage
2242
Hits
6
Difficulty
★★☆☆☆
Starts with
100 Style
Style net
-89
End adv.
-5
Super
Aurelion Sol

Air chain, pickup, breath flight, Singularity catch

midscreenmeterlessotglegairstarsdashcancelsingularityValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›236M›66›5L›5M›5H›623M›5L›5M›5H›2H›jc›j.L›j.M›j.H

The OTG 5L opens a second leg. The Singularity heart catches them and holds them stunned at its centre while Sol recovers, so the next string links from neutral.

Damage
2827
Hits
22
Difficulty
★★★★☆
Starts with
no meter
Style net
+28
End adv.
+40
Legs
2
OTG
Aurelion Sol

Star chase, pickup, comet flight, Singularity catch

midscreenmeterlessotglegairstarsdashcanceluniquesingularityValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.U›jc›j.M›j.H›5L›5M›5H›214L›66›5L›5M›5H›623L›5L›5M›5H›236M

Three stars: falling star, comet, flight. The flight buys 623L and the catch links into 236M.

Damage
3645
Hits
30
Difficulty
★★★★★
Starts with
no meter
Style net
+37
Legs
2
BounceOTG
Aurelion Sol

Three legs into breath

midscreenmeterlessotglegairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›236M

Starts with the default three stars.

Damage
2523
Hits
27
Difficulty
★★★☆☆
Starts with
no meter
Style net
+21
Legs
3
OTG
Aurelion Sol

EX breath pin into the launcher

midscreen1barexwallstickairValidated 2026-09-30

5L›5M›5H›236EX›5L›5M›5H›2H›jc›j.L›j.M›j.H

236EX pins midscreen (the EX fake wall) for a full restring.

Damage
2656
Hits
24
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-30
End adv.
+40
EXWallstick
Aurelion Sol

Comet flight, Style Cancel, Singularity catch

midscreenscstarsdashcancelairspecialsingularityValidated 2026-09-30

5L›5M›5H›214L›66›5L›5M›5H›236M›SC›5L›5M›5H›623M›5L›5M›5H›2H›jc›j.L›j.M›j.H

The Style Cancel restarts the series; the flight credit is still there for 623L. The Singularity heart catches them and holds them stunned at its centre while Sol recovers, so the next string links from neutral.

Damage
3708
Hits
19
Difficulty
★★★★☆
Starts with
25 Style
Style net
+23
End adv.
+40
Style Cancel
Aurelion Sol

Star shot into the Singularity catch

midscreenmeterlessuniqueairchainsingularityValidated 2026-09-30

5L›5M›5U-hold›623L›5L›5M›5H›2H›jc›j.L›j.M›j.H›j.U

A landed star shot chains past the special gate into a comet or the Singularity. The Singularity heart catches them and holds them stunned at its centre while Sol recovers, so the next string links from neutral.

Damage
3402
Hits
12
Difficulty
★★★☆☆
Starts with
no meter
Style net
+38
End adv.
+52
Bounce
Aurelion Sol

Mines ender

midscreenmeterlessplantspecialValidated 2026-09-30

5L›5M›5H›22M

22M parks every ready star; each mine pops what it catches.

Damage
1704
Hits
5
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+20
Aurelion Sol

Corner: breath flight into the Singularity catch

cornermeterlessstarsdashcancelairspecialsingularityValidated 2026-09-30

5L›5M›5H›236M›66›5L›5M›5H›623H›5L›5M›5H›2H›jc›j.L›j.M›j.H

The corner copy of the breath flight route. The Singularity heart catches them and holds them stunned at its centre while Sol recovers, so the next string links from neutral.

Damage
3279
Hits
15
Difficulty
★★★☆☆
Starts with
no meter
Style net
+39
End adv.
+40
Aurelion Sol

Corner: comet flight, Singularity, Falling Star

corner2barstarsdashcancelsuperspecialsingularityValidated 2026-09-30

5L›5M›5H›214L›66›5L›5M›5H›623H›Skybound

The corner copy of the comet flight super route.

Damage
4092
Hits
9
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-71
End adv.
+9
Super
Aurelion Sol

The Skies Descend off a Singularity catch

midscreen2barsuperresourcespecialstarsdashcancelsingularityValidated 2026-09-30

5L›5M›5H›214L›66›5L›5M›5H›623M›Skybound

At 40 Stardust (Cosmic Creator) Skybound is The Skies Descend: a wider star, +25% damage, and a knock-up.

Damage
4094
Hits
9
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-71
End adv.
+9
Super
Aurelion Sol

The Skies Descend off breath

midscreen2barsuperresourcespecialValidated 2026-09-30

5L›5M›5H›236M›Skybound

At 40 Stardust (Cosmic Creator) Skybound is The Skies Descend.

Damage
2206
Hits
6
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-89
End adv.
+9
Super
Aurelion Sol

M Singularity drags them out into 236H

midscreenmeterlessspecialsingularityValidated 2026-09-30

5L›5M›5H›623M›236H

623M opens 2.2 m out, so it pulls them away from Sol into the heart. The catch holds them long enough to link 236H from neutral.

Damage
2252
Hits
16
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+20
Aurelion Sol

M Singularity catch, Astral Flight back in

midscreenmeterlessstarsdashcancelairspecialsingularityValidated 2026-09-30

5L›5M›5H›623M›66›5L›5M›5H›2H›jc›j.L›j.M›j.H

A caught Singularity is a connected move, so Astral Flight cancels it for one star and closes the 2.2 m gap.

Damage
3191
Hits
11
Difficulty
★★★☆☆
Starts with
no meter
Style net
+32
End adv.
+40
Aurelion Sol

EX Singularity opens on them

midscreen1barexstarsdashcancelspecialsingularityValidated 2026-09-30

5L›5M›5H›623EX›5L›5M›5H›236M›66›5L›5M›5H›214L

The EX well opens on the foe (up to 3.6 m out) with the strongest pull and the longest hold. It keeps the reversal invulnerability through startup.

Damage
3452
Hits
13
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-19
End adv.
+34
EX
Aurelion Sol

Singularity catch, comet, Falling Star

midscreen2barsuperspecialsingularityValidated 2026-09-30

5L›5M›5H›623L›5L›5M›5H›214L›Skybound

The catch buys one more special cancel, so the linked string still cancels into 214L before Skybound.

Damage
3356
Hits
9
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-75
End adv.
+9
Super
Aurelion Sol

Singularity catch, comet, Astral Flight

midscreenmeterlessstarsdashcancelspecialsingularityValidated 2026-09-30

5L›5M›5H›623L›5L›5M›5H›214L›66›5L›5M›5H›236M

Three strings: the catch pays for 214L past the per-leg gate, and the flight pays for the closing breath.

Damage
3224
Hits
21
Difficulty
★★★★☆
Starts with
no meter
Style net
+34
Aurelion Sol

Singularity catch into Awakening

midscreen2barsuperspecialsingularityValidated 2026-09-30

5L›5M›5H›623L›5L›5M›5H›236M›Awakening

The breath off the catch cancels into Awakening.

Damage
3336
Hits
10
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-78
End adv.
-5
Super
Aurelion Sol

Low confirm into the Singularity catch

midscreenmeterlessspecialsingularityValidated 2026-09-30

5L›2M›623L›5L›5M›5H›236M

2M cancels into 623L; the well pulls a crouching body in the same as a standing one.

Damage
2063
Hits
16
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+19
Aurelion Sol

Air chain, pickup, Singularity catch

midscreenmeterlessotglegairspecialsingularityValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›623L›5L›5M›5H›236M

The OTG 5L opens a second leg with a fresh special cancel for 623L. The Singularity heart catches them and holds them stunned at its centre while Sol recovers, so the next string links from neutral.

Damage
2676
Hits
24
Difficulty
★★★☆☆
Starts with
no meter
Style net
+23
Legs
2
OTG
Riven

Magic series floor

midscreenmeterlessgatlingValidated 2026-09-30

5L›5M›5H

The shared magic series on a standing dummy.

Damage
953
Hits
3
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+8
Riven

2H launch into the air chain

midscreenmeterlessairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H

5L 5M 5H 2H jump cancel into j.L j.M j.H.

Damage
1824
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+16
End adv.
+41
Riven

Valor ender

midscreenmeterlessspecialValidated 2026-09-30

5L›5M›5H›214M

The auto ender: 5H into the 214M dash slash.

Damage
1265
Hits
4
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+11
Riven

The three swings

midscreenmeterlessuniquechainValidated 2026-09-30

5L›5M›5U›6U›2U

5U mid, 6U overhead, 2U low ender: launch and hard knockdown.

Damage
1460
Hits
5
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+16
End adv.
+59
Riven

The three swings, overhead first

midscreenmeterlessuniquechainValidated 2026-09-30

5L›5M›6U›5U›2U

6U and 5U cancel into each other either way; 2U always ends it.

Damage
1461
Hits
5
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+16
End adv.
+59
Riven

Jump-in opens the chain

midscreenmeterlessuniquechainairValidated 2026-09-30

9›j.U›5U›6U›2U

A forward jump with a late j.U opens the chain; land into 5U 6U 2U. Recorded trace: j.U is pressed low, 40f into the jump.

Damage
1521
Hits
4
Difficulty
★★★☆☆
Starts with
no meter
Style net
+18
End adv.
+56
Riven

Three swings, anti-air cash-out

midscreenmeterlessuniquechainspecialresourceValidated 2026-09-30

5L›5M›5U›6U›2U›236H

The swings bank three Runic charges; 236H spends them on the launch: full wave, four ticks.

Damage
1960
Hits
9
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+18
End adv.
+41
Riven

Two swings, mid cash-out

midscreenmeterlessuniquechainspecialresourceValidated 2026-09-30

5L›5M›5U›6U›236M

Two banked charges: 6U into a three-tick 236M wave.

Damage
1508
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+14
Riven

2H carries the chain into the air finisher

midscreenmeterlessuniquechainairValidated 2026-09-30

5L›5M›5U›6U›2H›jc›j.U

2H holds the chain; after the jump cancel j.U is the finisher: relaunch and hard knockdown.

Damage
1964
Hits
6
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+17
End adv.
+53
Riven

Air finisher, swing pickup

midscreenmeterlessuniquechainairotglegValidated 2026-09-30

5L›5M›5U›6U›2H›jc›j.U›5U›6U›2U

The j.U finisher's hard knockdown is picked up by 5U, which opens the next leg's chain.

Damage
2745
Hits
10
Difficulty
★★★☆☆
Starts with
no meter
Style net
+26
End adv.
+59
Legs
2
OTG
Riven

Sweep, swing pickup

midscreenmeterlessuniquechainotglegValidated 2026-09-30

5L›5M›5H›3H›5U›6U›2U

5U picks up the 3H hard knockdown the way 5L does.

Damage
1926
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+17
End adv.
+59
Legs
2
OTG
Riven

Air chain, swing pickup

midscreenmeterlessairuniquechainotglegValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5U›6U›2U

j.H knockdown, land 5U pickup into the swings.

Damage
2565
Hits
11
Difficulty
★★★☆☆
Starts with
no meter
Style net
+24
End adv.
+59
Legs
2
OTG
Riven

Empty Runic Discharge

midscreenmeterlessspecialValidated 2026-09-30

5L›5M›5H›236M

No charges: 236M is a short one-tick slash wave.

Damage
1203
Hits
4
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+11
Riven

Full Runic Discharge

midscreenmeterlessspecialresourceValidated 2026-09-30

5U›6U›236M

Three banked charges (the swings keep the blade full): the full-screen four-tick wave. A normal before it would spend a charge.

Damage
1369
Hits
6
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+12
Riven

Low skim wave

midscreenmeterlessspecialresourcelowValidated 2026-09-30

5U›6U›236L

236L skims the floor as a low, here at three charges.

Damage
1369
Hits
6
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+12
Riven

Ki Burst stun into the swings

midscreenmeterlessspecialuniquechainValidated 2026-09-30

5L›5M›5H›623M›5L›5M›5U›6U›2U

623M is plus enough to relink the series, then the swings.

Damage
2418
Hits
9
Difficulty
★★★☆☆
Starts with
no meter
Style net
+23
End adv.
+59
Riven

Crossing Valor

midscreenmeterlessspecialValidated 2026-09-30

5L›5M›5H›214H

214H goes through and slashes from the other side.

Damage
1315
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+11
Riven

Runic reach: max-range 5M

midscreenmeterlessresourcespecialValidated 2026-09-30

5M›5H›214M

A live Runic charge reaches 5M a step further; at this range it whiffs without one. The landed 5M is empowered and spends the charge.

Damage
1427
Hits
3
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+10
Riven

Corner: 2U wallstick

cornermeterlessuniquechainwallstickValidated 2026-09-30

5L›5M›5U›6U›2U

2U near the wall sticks them.

Damage
1460
Hits
5
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+16
End adv.
+7
Wallstick
Riven

Exile M: the extra swing

midscreenmeterlessuniquechainresourceValidated 2026-09-30

5L›5M›5U›6U›5U›2U

Exile M buys one more 5U / 6U cancel: 5U 6U 5U, then 2U.

Damage
1704
Hits
6
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+19
End adv.
+59
Riven

Exile M: swing dash-cancel

midscreenmeterlessuniquechainresourcedashcancelValidated 2026-09-30

5L›5M›5U›66›6U›2U

Under Exile M a connected swing dash-cancels; the chain carries on through the dash.

Damage
1460
Hits
5
Difficulty
★★★☆☆
Starts with
no meter
Style net
+16
End adv.
+59
Riven

Valor into the EX wave

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›214M›236EX

The auto's 50-Style finisher: 214M into 236EX, the full wave without charges.

Damage
1849
Hits
8
Difficulty
★★☆☆☆
Starts with
50 Style
Style net
-39
EXWallstick
Riven

Three swings into Wind Slash

midscreen2barsuperuniquechainValidated 2026-09-30

5L›5M›5U›6U›2U›Skybound

2U cancels into Skybound.

Damage
2241
Hits
6
Difficulty
★★☆☆☆
Starts with
100 Style
Style net
-84
End adv.
+7
SuperWallstick
Riven

Valor into Blade of the Exile

midscreen2barsuperspecialValidated 2026-09-30

5L›5M›5H›214M›Awakening

214M into Awakening, the full Exile.

Damage
2319
Hits
5
Difficulty
★★☆☆☆
Starts with
100 Style
Style net
-89
End adv.
+8
SuperWallstick
Riven

Exile Wind Slash

midscreen2barsuperresourceuniquechainValidated 2026-09-30

5L›5M›5U›6U›2U›Skybound

Skybound hits 25% harder while Exile is live.

Damage
2437
Hits
6
Difficulty
★★☆☆☆
Starts with
100 Style
Style net
-84
End adv.
+7
SuperWallstick
Riven

Valor between swings

midscreenmeterlessValidated 2026-09-30

5L›5M›5U›214M›6U›2U

Valor hands back to a swing on hit and holds the chain (E > Q).

Damage
1739
Hits
6
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+19
End adv.
+59
Riven

Ki Burst between swings

midscreenmeterlessValidated 2026-09-30

5L›5M›5U›623L›6U›2U

The short stun hands back to a swing on hit (W > Q).

Damage
1719
Hits
6
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+19
End adv.
+59
Riven

2U jump cancel, charged air leg

midscreenmeterlesslegsrunicValidated 2026-09-30

5L›5M›5U›6U›2U›jc›j.M›j.H›5U›6U›2U

2U jump-cancels on hit; the three swings' charges empower j.M and j.H, and the swings pick up the knockdown.

Damage
2756
Hits
10
Difficulty
★★★☆☆
Starts with
no meter
Style net
+26
End adv.
+59
Legs
2
OTG
Riven

Valor into the charged air leg

midscreenmeterlesslegsrunicValidated 2026-09-30

5L›5M›5U›214M›6U›2U›jc›j.M›j.H›5U›6U›2U

Valor between swings banks a fourth charge; 2U jump-cancels into a charged j.M > j.H.

Damage
2970
Hits
11
Difficulty
★★★☆☆
Starts with
no meter
Style net
+28
End adv.
+59
Legs
2
OTG
Riven

Ki Burst leg, Runic cash-out

midscreenmeterlesslegsrunicValidated 2026-09-30

5L›5M›5U›623M›6U›2U›jc›j.M›j.H›5U›6U›236H

Ki Burst between swings, the charged air leg off 2U, and the landing swings cash out with 236H.

Damage
3099
Hits
14
Difficulty
★★★★☆
Starts with
no meter
Style net
+27
Legs
2
OTG
Riven

Ki Burst, two charged air legs

midscreenmeterlesslegsrunicValidated 2026-09-30

5U›6U›623M›2U›jc›j.M›j.H›5U›6U›2U›jc›j.M›j.H

Ki Burst between swings, then 2U jump-cancels twice: each air leg spends the charges the swings banked on j.M and j.H, and the swings pick up the knockdown between them.

Damage
3438
Hits
11
Difficulty
★★★★☆
Starts with
no meter
Style net
+31
End adv.
+31
Legs
2
OTG
Riven

Three legs

midscreenmeterlesslegsrunicValidated 2026-09-30

5L›5M›5U›6U›2H›jc›j.U›5U›6U›2U›jc›j.M›j.H›5U›6U›236H

The finisher leg, the swings again into a charged 2U air leg, and a third pickup cashed out with 236H.

Damage
3360
Hits
18
Difficulty
★★★☆☆
Starts with
no meter
Style net
+30
Legs
3
OTG
Riven

Charged air leg into the finisher

midscreenmeterlesslegsrunicValidated 2026-09-30

5U›6U›623M›2U›jc›j.M›j.H›5U›6U›2H›jc›j.U

Ki Burst between swings, a charged j.M > j.H off 2U, then the swings carry the chain through 2H into the j.U finisher.

Damage
3411
Hits
10
Difficulty
★★★★☆
Starts with
no meter
Style net
+30
Legs
2
OTG
Riven

Finisher, air dash, charged j.H twice

midscreenmeterlessuniquechainairValidated 2026-09-30

5L›5M›5U›6U›2H›jc›j.U›j.H›j.66›j.H

The j.U finisher relaunches, j.H lands, and the body's own air dash on hit catches a second j.H.

Damage
2804
Hits
8
Difficulty
★★★☆☆
Starts with
no meter
Style net
+21
End adv.
+31
Riven

2U launch, j.U air dash

midscreenmeterlessuniquechainairValidated 2026-09-30

5L›5M›5U›6U›2U›jc›j.M›j.U›j.66›j.M›j.H

Off the 2U launch the air string runs j.M > j.U, then the air dash on hit re-chains j.M > j.H.

Damage
2643
Hits
9
Difficulty
★★★☆☆
Starts with
no meter
Style net
+25
End adv.
+31
Riven

Sweep into Exile M

midscreenmeterlessotglegresourceValidated 2026-09-30

5L›5M›5H›3H›22M›5U›6U›5U›2U

3H knocks down, 22M installs over the knockdown, and the pickup gets the Exile extra swing.

Damage
2079
Hits
8
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+19
End adv.
+59
Legs
2
OTG
Riven

Finisher into Exile M

midscreenmeterlessuniquechainairotglegresourceValidated 2026-09-30

5L›5M›5U›6U›2H›jc›j.U›22M›5U›6U›5U›2U

The j.U finisher's knockdown pays for 22M; the pickup runs 5U 6U 5U 2U with the extra swing.

Damage
2820
Hits
11
Difficulty
★★★☆☆
Starts with
no meter
Style net
+26
End adv.
+59
Legs
2
OTG
Riven

22EX mid-combo

midscreen1barexuniquechainotglegresourceValidated 2026-09-30

5L›5M›5U›6U›2U›22EX›5U›6U›5U›2U

22EX cancels 2U into Exile; the flash's hard knockdown is picked up by the swings, and the pickup carries the extra swing.

Damage
2561
Hits
10
Difficulty
★★☆☆☆
Starts with
50 Style
Style net
-25
End adv.
+59
Legs
2
EXOTG
Riven

Exile finisher air dash chase

midscreenmeterlessuniquechainairresourcedashcancelotglegValidated 2026-09-30

5L›5M›5U›6U›2H›jc›j.U›j.66›j.M›5U›6U›5U›2U›jc›j.M›j.H

Under Exile M the finisher relaunches low; the j.U air dash-cancel chases with j.M, then the swings pick up and 2U relaunches into j.M > j.H.

Damage
2925
Hits
13
Difficulty
★★★☆☆
Starts with
no meter
Style net
+25
End adv.
+31
Legs
2
OTG
Riven

Install, then the Exile chase

midscreenmeterlessuniquechainairresourcedashcancelotglegsValidated 2026-09-30

5L›5M›5U›6U›2H›jc›j.U›22M›5U›6U›5U›2H›jc›j.U›j.66›j.M›5U›6U›5U›2U

22M off the first finisher; the second finisher is under Exile, so its low relaunch takes the j.U air dash-cancel chase into a third leg.

Damage
3360
Hits
17
Difficulty
★★★★☆
Starts with
no meter
Style net
+31
End adv.
+7
Legs
3
WallstickOTG
Riven

Charged legs with air dashes

midscreenmeterlesslegsrunicairValidated 2026-09-30

5U›6U›623M›2U›jc›j.M›j.H›j.66›j.H›5U›6U›2U›jc›j.M›j.U›j.66›j.M›5U›6U›2U

Ki Burst charges the air legs. An attack air-dashes once per combo, so the first leg dashes out of j.H into a second charged j.H and the second dashes out of j.U into j.M before the swings pick up.

Damage
3999
Hits
16
Difficulty
★★★★☆
Starts with
no meter
Style net
+36
End adv.
+7
Legs
3
WallstickOTG
Riven

Ki cash, early 22EX

midscreen1barexruniclegsresourceairValidated 2026-09-30

5L›5M›5U›623M›6U›2U›22EX›jc›j.M›j.H›5U›6U›5U›236H

22EX off the first 2U launches into the air leg, and the rest runs under the tier-H Exile: the pickup gets the extra swing before 236H cashes. It beats 236EX after the 236H wave (3750), which pays only at the end.

Damage
3674
Hits
17
Difficulty
★★★★☆
Starts with
50 Style
Style net
-21
Legs
2
EXOTG
Riven

Two-leg top, early 22EX

midscreen1barexruniclegsresourceairValidated 2026-09-30

5U›6U›623M›2U›22EX›jc›j.M›j.H›5U›6U›5U›2U›jc›j.M›j.H

The two-leg top with 22EX off the first 2U in place of the jump cancel: the flash launches into the air leg, and the second leg runs under the tier-H Exile with the extra swing. It beats 214EX in the second leg (4062).

Damage
4109
Hits
14
Difficulty
★★★★☆
Starts with
50 Style
Style net
-15
End adv.
+31
Legs
2
EXOTG
Riven

Finisher leg, early 22EX

midscreen1barexruniclegsresourceairValidated 2026-09-30

5U›6U›623M›2U›22EX›jc›j.M›j.H›5U›6U›5U›2H›jc›j.U

The finisher-leg route with 22EX off the first 2U: the flash launches into the air leg, and the second leg takes the Exile's extra swing before 2H. It beats 214EX in the second leg (4035).

Damage
4086
Hits
13
Difficulty
★★★★☆
Starts with
50 Style
Style net
-17
Legs
2
EXOTG
Riven

Exile chase, EX Valor

midscreen1barexuniquelegsresourceValidated 2026-09-30

5L›5M›5U›6U›2H›jc›j.U›22M›5U›6U›5U›2H›jc›j.U›j.66›j.M›5U›214EX›6U›5U›2U

The 22M three-leg chase with 214EX handed back in the last leg. 22EX is refused while 22M's Exile is live.

Damage
3468
Hits
18
Difficulty
★★★★☆
Starts with
50 Style
Style net
-19
End adv.
+59
Legs
3
EXWallstickOTG
Riven

Air-dash top, EX Valor

midscreen1barexruniclegsairValidated 2026-09-30

5U›6U›623M›2U›jc›j.M›j.H›j.66›j.H›5U›6U›2U›jc›j.M›j.U›j.66›j.M›5U›214EX›6U›2U›jc›j.M›j.H

The meterless top with 214EX handed back in the last leg. Its midscreen pin holds the body low, so the last 2U jump-cancels into one more air leg, which the meterless route cannot land. 236EX whiffs off the last 2U.

Damage
4268
Hits
19
Difficulty
★★★★☆
Starts with
50 Style
Style net
-14
End adv.
+31
Legs
3
EXWallstickOTG
Riven

Air-dash top, 22EX

midscreen1barexruniclegsairresourceValidated 2026-09-30

5U›6U›623M›2U›jc›j.M›j.H›j.66›j.H›5U›6U›2U›jc›j.M›j.U›j.66›j.M›5U›6U›2U›22EX

The meterless top closed with 22EX off the last 2U: the flash lands and she stands in a 600f tier-H Exile over the knockdown. The route has used all three legs, so nothing picks up after it.

Damage
4100
Hits
17
Difficulty
★★★★☆
Starts with
50 Style
Style net
-14
End adv.
+59
Legs
3
EXWallstickOTG
Riven

Exile chase, Skybound

midscreen2barsuperuniquelegsresourceValidated 2026-09-30

5L›5M›5U›6U›2H›jc›j.U›22M›5U›6U›5U›2H›jc›j.U›j.66›j.M›5U›6U›5U›2U›Skybound

The 22M three-leg chase cashed with Skybound off the last 2U, +25% under the live Exile.

Damage
3641
Hits
18
Difficulty
★★★★☆
Starts with
100 Style
Style net
-69
End adv.
+55
Legs
3
SuperWallstickOTG
Riven

Exile chase, Awakening

midscreen2barsuperuniquelegsresourceValidated 2026-09-30

5L›5M›5U›6U›2H›jc›j.U›22M›5U›6U›5U›2H›jc›j.U›j.66›j.M›5U›6U›5U›2U›Awakening

The 22M three-leg chase cashed with Awakening off the last 2U.

Damage
3648
Hits
18
Difficulty
★★★★☆
Starts with
100 Style
Style net
-69
End adv.
+56
Legs
3
SuperWallstickOTG
Riven

Air-dash top, Skybound

midscreen2barsuperruniclegsairValidated 2026-09-30

5U›6U›623M›2U›jc›j.M›j.H›j.66›j.H›5U›6U›2U›jc›j.M›j.U›j.66›j.M›5U›6U›2U›Skybound

The meterless top cashed with Skybound off the last 2U.

Damage
4224
Hits
17
Difficulty
★★★★☆
Starts with
100 Style
Style net
-64
End adv.
+55
Legs
3
SuperWallstickOTG
Riven

Air-dash top, Awakening

midscreen2barsuperruniclegsairValidated 2026-09-30

5U›6U›623M›2U›jc›j.M›j.H›j.66›j.H›5U›6U›2U›jc›j.M›j.U›j.66›j.M›5U›6U›2U›Awakening

The meterless top cashed with Awakening off the last 2U; the flash is the ender.

Damage
4287
Hits
17
Difficulty
★★★★☆
Starts with
100 Style
Style net
-64
End adv.
+56
Legs
3
SuperWallstickOTG
Riven

Awakening mid-route

midscreen2barsuperruniclegsairValidated 2026-09-30

5U›6U›623M›2U›Awakening›5U›2U›jc›j.M›j.H›j.66›j.H›5U›6U›5U›2U

Awakening off the first 2U, early in the route: the rest runs under the full Exile, with every normal empowered for free and the extra swing. The best 100 Style route. 5U 6U after the flash drops, so the pickup is 5U 2U.

Damage
4955
Hits
14
Difficulty
★★★★☆
Starts with
100 Style
Style net
-66
End adv.
+7
Legs
2
SuperWallstickOTG
Riven

Early 22EX, three legs

midscreen1barexruniclegsresourceairValidated 2026-09-30

5U›6U›623M›2U›22EX›jc›j.M›j.H›5U›6U›5U›2U›jc›j.M›j.H›j.66›j.H›5U›6U›5U›2U

22EX off the first 2U launches and jump-cancels into the air leg, so it costs no leg, and the rest of the route runs under the tier-H Exile: both pickups get the extra swing. The best 50 Style route.

Damage
4570
Hits
19
Difficulty
★★★★☆
Starts with
50 Style
Style net
-10
End adv.
+7
Legs
3
EXWallstickOTG
Riven

Early 22EX, finisher chase

midscreen1barexruniclegsresourceairdashcancelValidated 2026-09-30

5U›6U›623M›2U›22EX›jc›j.M›j.H›j.66›j.H›5U›6U›5U›2U›jc›j.M›j.U›j.66›j.M›5U›6U›5U›2U

The air-dash top with 22EX off the first 2U. The Exile's low j.U relaunch is chased by the air dash-cancel; it trails the plain three-leg 22EX route (riven.ex.early-exile).

Damage
4469
Hits
19
Difficulty
★★★★☆
Starts with
50 Style
Style net
-15
End adv.
+7
Legs
3
EXWallstickOTG
Riven

22EX air leg

midscreen1barexuniquelegsresourceairValidated 2026-09-30

5L›5M›5U›6U›2U›22EX›jc›j.M›j.H›5U›6U›5U›2U

22EX launches and jump-cancels, so the install buys an air leg before the swings pick up j.H with the extra swing. It beats the grounded pickup (riven.install.ex).

Damage
3375
Hits
13
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-23
End adv.
+59
Legs
2
EXOTG
Irelia

Magic series floor

midscreenmeterlessgatlingValidated 2026-09-30

5L›5M›5H

The shared magic series on a standing dummy.

Damage
927
Hits
3
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+8
Irelia

Launch air chain

midscreenmeterlessairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H

The chain-only ceiling: series, 2H launcher, jump-cancelled air series.

Damage
1780
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+16
End adv.
+41
Irelia

Auto: Flawless Duet

midscreenmeterlessspecialValidated 2026-09-30

5L›5M›5H›236M

The autocombo sentence at 0 Style: series into the M Duet, which stuns and marks the foe Unsteady.

Damage
1235
Hits
4
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+11
Irelia

Auto: EX Duet

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›236M›236EX

The autocombo at 50 Style: the Duet's stun into the EX Duet, which leaves a blade past the join.

Damage
1920
Hits
5
Difficulty
★☆☆☆☆
Starts with
50 Style
Style net
-39
EX
Irelia

Auto: Vanguard's Edge

midscreen2barsuperspecialwallstickValidated 2026-09-30

5L›5M›5H›236M›Skybound

The autocombo at 100 Style: the Duet into Vanguard's Edge, which staggers and plants a blade on each side.

Damage
1988
Hits
5
Difficulty
★☆☆☆☆
Starts with
100 Style
Style net
-89
End adv.
+3
SuperWallstick
Irelia

Toss, surge through

midscreenmeterlessuniquecrossupValidated 2026-09-30

5L›5M›5U›6U›5M›5H

The blade verb: the toss plants past the body and 6U surges to it through them, so the series continues from the other side.

Damage
1693
Hits
6
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+15
Irelia

Duet into Bladesurge reset

midscreenmeterlessspecialresetValidated 2026-09-30

5L›5M›5H›236M›623M

The mark verb: the Duet leaves them Unsteady and a Bladesurge into the mark resets; the reset stuns +10 and hands back the special cancel.

Damage
1539
Hits
5
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+13
Irelia

Two resets

midscreenmeterlessuniquespecialresetresourceValidated 2026-09-30

5L›5M›5U›6U›5M›236M›623M›5U›6U›5M›236H›623L›2U

The bank-and-cash loop: each blade move and Duet banks a Fervor family, each Bladesurge reset cashes the mark for a fresh leg at 80% instead of 70%. Two resets a combo.

Damage
3059
Hits
13
Difficulty
★★★★☆
Starts with
no meter
Style net
+25
Irelia

Two resets, surge out

midscreenmeterlessuniquespecialresetresourcecrossupValidated 2026-09-30

5L›5M›5U›6U›5M›236M›623M›5U›6U›5M›236H›623L›2U›6U›5M›5H

Meterless best: the Ward blade the second reset leaves is the last surge, through them into a taxed series restart with four Fervor stacks.

Damage
3538
Hits
16
Difficulty
★★★★★
Starts with
no meter
Style net
+28
Irelia

Ward and recall

midscreenmeterlessuniquespecialpullValidated 2026-09-30

5L›5M›2U›22M›5U›6U›5M›5H

The recall verb: 2U plants a blade past them, 22M calls it home through their back and drags them toward her, and the fresh toss and surge carry on.

Damage
2130
Hits
8
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+19
Irelia

Diving Blade pickup

midscreenmeterlessairotgleguniqueValidated 2026-09-30

5L›5M›2H›jc›j.M›j.H›j.U›6U›5M›236M›623M›5U›6U›5M›236H›623L›2U›6U

Two legs: the Diving Blade plants under the knockdown and 6U is her OTG pickup (`OtgPickup`), then the reset loop. Pays carry, not damage.

Damage
2904
Hits
17
Difficulty
★★★☆☆
Starts with
no meter
Style net
+25
Legs
2
OTG
Irelia

Reset into the air

midscreenmeterlessairotglegsresetValidated 2026-09-30

5L›5M›5U›6U›5M›236M›623M›2H›jc›j.M›j.H›j.U›6U›5M›236H›623L›5U›6U

Reset then launch: the reset's special cancel is spent on the air leg, the dive's blade is the pickup, and the second reset ends on a toss and surge.

Damage
3370
Hits
17
Difficulty
★★★★☆
Starts with
no meter
Style net
+26
Legs
2
OTG
Irelia

Corner resets

cornermeterlessresetuniqueValidated 2026-09-30

5L›5M›5U›6U›5M›236M›623M›5U›6U›5M›236H›623L›2U

The reset loop against the wall: a point-blank toss still cuts (a flying blade reaches the wall), and the blades plant just inside it.

Damage
3059
Hits
13
Difficulty
★★★★☆
Starts with
no meter
Style net
+25
Irelia

Resets, EX Duet

midscreen1barexresetuniqueValidated 2026-09-30

5L›5M›5U›6U›5M›236M›623M›5U›6U›5M›236H›623L›2U›236EX›6U›5M›5H

Best 50: the EX Duet after the second reset leaves a blade past the join, so there is one more surge and series than the meterless best.

Damage
3873
Hits
17
Difficulty
★★★★☆
Starts with
50 Style
Style net
-23
EX
Irelia

EX Bladesurge reset

midscreen1barexresetValidated 2026-09-30

5L›5M›5U›6U›5M›236M›623EX

623EX always resets, mark or not, and is the full reversal; here it is a reset that launches.

Damage
2038
Hits
7
Difficulty
★★☆☆☆
Starts with
50 Style
Style net
-35
End adv.
+3
EX
Irelia

EX recall

midscreen1barexpullValidated 2026-09-30

5L›5M›5H›22EX

22EX throws its own blade out and calls it home, so it recalls with no blade out and launches.

Damage
1258
Hits
4
Difficulty
★★☆☆☆
Starts with
50 Style
Style net
-42
EX
Irelia

Resets, Vanguard's Edge, surge

midscreen2barsuperresetwallstickuniqueValidated 2026-09-30

5L›5M›5U›6U›5M›236M›623M›5U›6U›5M›236H›623L›2U›Skybound›6U›5M›5H

Vanguard's Edge after the second reset: its blades flank the stagger, so 6U has a blade past them for one more series.

Damage
3909
Hits
17
Difficulty
★★★★★
Starts with
100 Style
Style net
-73
SuperWallstick
Irelia

Awakening, then resets

midscreen2barsuperresetuniqueresourceValidated 2026-09-30

5L›5M›5H›Awakening›5U›6U›5M›236M›623M›5U›6U›5M›236H›623L›2U›6U

Best 100: Awakening staggers and opens its window (four Fervor stacks held, a third blade, blade moves fresh), and the whole reset loop runs inside it.

Damage
4769
Hits
16
Difficulty
★★★★★
Starts with
100 Style
Style net
-73
SuperWallstick
Irelia

Corner resets, Edge

corner2barsuperresetwallstickValidated 2026-09-30

5L›5M›5U›6U›5M›236M›623M›5U›6U›5M›236H›623L›2U›Skybound

Vanguard's Edge in the corner wallsticks off the reset loop.

Damage
3452
Hits
14
Difficulty
★★★★☆
Starts with
100 Style
Style net
-75
SuperWallstick
Irelia

Bladesurge anti-air

midscreenmeterlessantiairspecialValidated 2026-09-30

623H›236L

The H Bladesurge rises strike-invulnerable and launches; the L Duet's long cut catches the fall.

Damage
821
Hits
2
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+7
Irelia

Heavy punish

midscreenmeterlesspunishresetValidated 2026-09-30

5H›5U›6U›5M›236M›623M›5U›6U›5M›5H

A 5H counter-hit starter (105%) into the toss, Duet, and one reset.

Damage
3076
Hits
10
Difficulty
★★★☆☆
Starts with
no meter
Style net
+28
Master Yi

Magic series floor

midscreenmeterlessgatlingValidated 2026-09-30

5L›5M›5H

The universal floor: the gatling alone, no special.

Damage
819
Hits
3
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+8
Master Yi

2H launch into the air chain

midscreenmeterlessairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H

2H launches and jump-cancels; j.H ends it on an air knockdown.

Damage
1758
Hits
7
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+16
End adv.
+44
Master Yi

Alpha L stays in front

midscreenmeterlessspecialValidated 2026-09-30

5L›5M›5H›236L

236L blinks short and never crosses, so the ender keeps him on the same side.

Damage
1065
Hits
4
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+10
Master Yi

Alpha M crosses

midscreenmeterlessspecialValidated 2026-09-30

5L›5M›5H›236M

236M blinks through the body and cuts from the far side; he re-faces on arrival.

Damage
1142
Hits
4
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+11
Master Yi

Alpha H hard knockdown

midscreenmeterlessspecialValidated 2026-09-30

5L›5M›5H›236H

236H is the long blink: hard knockdown, and a wallstick in the corner.

Damage
1189
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+11
End adv.
+7
Master Yi

Twin Edge banks two

midscreenmeterlessuniquechainairValidated 2026-09-30

5L›5M›5U›2H›jc›j.M›j.U›j.H

5U counts as two basic attacks, so after 5L 5M the stacks are full and 2H is the double: extra hitstun, and Alpha is back for j.U.

Damage
1803
Hits
7
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+19
End adv.
+31
Master Yi

Twin Edge double: hard knockdown

midscreenmeterlessuniqueokiValidated 2026-09-30

5L›5M›5H›5U

5L 5M 5H arm the double, so Twin Edge lands it in its own shape: a hard knockdown with the time to set up.

Damage
1222
Hits
4
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+11
End adv.
+5
Master Yi

Twin Edge knockdown, leap pickup

midscreenmeterlessuniquechainairotglegValidated 2026-09-30

5L›5M›5H›5U›6U›2U›2H›jc›j.M›j.U›j.H

The Twin Edge knockdown is OTG-legal: the Wuju leap picks the body up for a second leg, and the slip banks toward the next double.

Damage
2361
Hits
10
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+20
End adv.
+31
Legs
2
OTG
Master Yi

Wuju leap double: the bounce

midscreenmeterlessuniquechainairbounceValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H

Twin Edge arms the double, so the Wuju leap lands it as a bounce: the body pops back up and the whole chain runs again.

Damage
2661
Hits
11
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+25
End adv.
+31
Bounce
Master Yi

Leap bounce into the launch

midscreenmeterlessuniquechainairbounceValidated 2026-09-30

5L›5M›5U›6U›2H›jc›j.M›j.U›j.H

The short bounce route: 2H picks the popped body straight into the air chain.

Damage
2262
Hits
8
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+21
End adv.
+31
Bounce
Master Yi

Wuju leap overhead opener

midscreenmeterlessuniqueairstarterValidated 2026-09-30

6U›2H›jc›j.M›j.H

6U is the overhead: it hands to the launcher on hit and opens the Wuju window, so the air chain after it cuts true.

Damage
1670
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+14
End adv.
+47
Master Yi

Slip under, launch from behind

midscreenmeterlessuniquechainaircrossupValidated 2026-09-30

5L›5M›2U›2H›jc›j.M›j.U›j.H

2U slips under the close body and cuts low from the far side; it banks the third stack, so 2H is the double.

Damage
1778
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+19
End adv.
+31
Master Yi

Slip Cut double: the float

midscreenmeterlessuniquechainairValidated 2026-09-30

5L›5U›2U›jc›j.L›j.M›j.U›j.H

5L 5U arm the double, so the slip lands it as a float, and 2U jump-cancels straight into the air chain.

Damage
1656
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+18
End adv.
+31
Master Yi

Full gatling into the float

midscreenmeterlessuniquechainairValidated 2026-09-30

5L›5M›5H›2U›jc›j.L›j.M›j.U›j.H

The gatling arms the double and the slip floats them off 5H.

Damage
1785
Hits
8
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+19
End adv.
+31
Master Yi

Slip Cut low opener

midscreenmeterlessuniquespecialairstarterValidated 2026-09-30

2U›623M›jc›j.M›j.H

The low starter: 2U cancels into the rising cut on hit.

Damage
1307
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+14
End adv.
+33
Master Yi

Armed slip from neutral

midscreenmeterlessresourceuniqueairstarterValidated 2026-09-30

2U›jc›j.L›j.M›j.U›j.H

With the double armed, the low slip floats them on its own and goes straight to the air.

Damage
1357
Hits
5
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+14
End adv.
+31
Master Yi

Wuju rising cut, jump cancel

midscreenmeterlessspecialairValidated 2026-09-30

5L›5M›5H›623M›jc›j.M›j.H

623M launches and jump-cancels into the air normals.

Damage
1659
Hits
6
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+15
End adv.
+35
Master Yi

Wuju window open

midscreenmeterlessresourceuniquechainairbounceValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H

Every hit inside a live Wuju window adds a quarter of its damage as true damage.

Damage
2908
Hits
11
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+25
End adv.
+31
Bounce
Master Yi

Alpha hands back to the forms

midscreenmeterlessspecialuniquechainairbounceValidated 2026-09-30

5L›5M›5H›236M›5U›6U›2H›jc›j.M›j.H

236M hands back to Twin Edge on hit, which arms the leap's bounce.

Damage
2334
Hits
9
Difficulty
★★★☆☆
Starts with
no meter
Style net
+19
End adv.
+49
Legs
2
OTG
Master Yi

Wuju L hands back

midscreenmeterlessspecialuniquechainairbounceValidated 2026-09-30

5L›5M›5H›623L›5U›6U›2H›jc›j.M›j.H

623L opens the Wuju window and hands back to Twin Edge; the bounce and the launch follow.

Damage
2356
Hits
9
Difficulty
★★★☆☆
Starts with
no meter
Style net
+19
End adv.
+49
Legs
2
OTG
Master Yi

Jump-in into the bounce route

midscreenmeterlessairuniquechainbounceValidated 2026-09-30

9›j.H›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H

A j.H jump-in into the full leap-bounce route.

Damage
2089
Hits
11
Difficulty
★★★☆☆
Starts with
no meter
Style net
+23
End adv.
+31
Legs
2
BounceOTG
Master Yi

Sweep, leap pickup

midscreenmeterlessuniqueotglegchainairValidated 2026-09-30

5L›5M›5H›3H›6U›2U›2H›jc›j.M›j.U›j.H

3H hard knockdown; 6U picks the body up for a second leg and the slip arms the double on 2H.

Damage
2448
Hits
10
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+20
End adv.
+31
Legs
2
OTG
Master Yi

Float, then the bounce leg

midscreenmeterlessuniquechainairotglegbounceValidated 2026-09-30

5L›5U›2U›jc›j.L›j.M›j.U›j.H›5L›5M›5U›6U›5L›2H›jc›j.M›j.H

The float's air chain ends on j.H; 5L picks up and the second leg spends the bounce.

Damage
2476
Hits
15
Difficulty
★★★☆☆
Starts with
no meter
Style net
+24
End adv.
+49
Legs
2
BounceOTG
Master Yi

Bounce, then the second leg

midscreenmeterlessuniquechainairotglegbounceValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H›5L›5M›5U›6U›2H›jc›j.M›j.H

The bounce is spent once a combo, so the second leg's leap double is a plain one that hands to 2H.

Damage
3177
Hits
18
Difficulty
★★★★☆
Starts with
no meter
Style net
+31
End adv.
+49
Legs
2
BounceOTG
Master Yi

Bounce, pickup, long Alpha

midscreenmeterlessuniquechainairotglegspecialbounceValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H›5L›5M›5U›236H

The pickup leg cashes out on the long Alpha's hard knockdown.

Damage
3001
Hits
15
Difficulty
★★★☆☆
Starts with
no meter
Style net
+28
End adv.
+9
Legs
2
BounceOTG
Master Yi

Three legs

midscreenmeterlessuniquechainairotglegspecialbounceValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H›5L›5M›5U›6U›2H›jc›j.M›j.U›j.H›5L›5M›5U›236H

The meterless top: every leg arms a double on Twin Edge, and the last one cashes out on 236H.

Damage
3556
Hits
23
Difficulty
★★★★★
Starts with
no meter
Style net
+32
End adv.
+9
Legs
3
BounceOTG
Master Yi

Corner: long Alpha wallstick

cornermeterlessuniquechainairotglegspecialbounceValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H›5L›5M›5U›236H

Start cornered: the bounce route carries, and 236H sticks them to the wall.

Damage
3001
Hits
15
Difficulty
★★★☆☆
Starts with
no meter
Style net
+28
End adv.
+44
Legs
2
BounceWallstickOTG
Master Yi

Sweep into Highlander M

midscreenmeterlessotglegresourceuniquechainairValidated 2026-09-30

5L›5M›5H›3H›22M›6U›2U›2H›jc›j.M›j.U›j.H

22M over the sweep knockdown, then the pickup leg runs inside Highlander: every third basic doubles.

Damage
2499
Hits
10
Difficulty
★★★☆☆
Starts with
no meter
Style net
+20
End adv.
+31
Legs
2
OTG
Master Yi

Highlander: Twin Edge dash-cancel

midscreenmeterlessresourcedashcanceluniquechainairbounceValidated 2026-09-30

5L›5U›66›5L›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.66›j.H

Under Highlander M Twin Edge dash-cancels once, the double comes every third basic, and j.U air dash-cancels.

Damage
3228
Hits
12
Difficulty
★★★★☆
Starts with
no meter
Style net
+25
End adv.
+39
Bounce
Master Yi

Highlander: dash chase, two pickups

midscreenmeterlessresourcedashcanceluniquechainairotglegbounceValidated 2026-09-30

5L›5U›66›5L›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.66›j.H›5L›5M›5U›6U›2H›jc›j.M›j.H

The dash-cancel route with a pickup leg on the end.

Damage
3633
Hits
19
Difficulty
★★★★★
Starts with
no meter
Style net
+28
End adv.
+49
Legs
3
BounceOTG
Master Yi

EX Wuju into the air Alpha

midscreen1barexspecialairValidated 2026-09-30

5L›5M›5H›623EX›jc›j.M›j.U›j.H

623EX is the invincible rising cut; it opens the longest Wuju window and jump-cancels.

Damage
2012
Hits
7
Difficulty
★★☆☆☆
Starts with
50 Style
Style net
-35
End adv.
+31
EX
Master Yi

EX Alpha third leg

midscreen1barexspecialuniquechainairotglegbounceValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H›5L›5M›5U›6U›2H›jc›j.M›j.U›j.H›5L›5M›5U›236EX›6U

236EX ignores the cooldown and launches, then hands back to the leap.

Damage
3640
Hits
24
Difficulty
★★★★★
Starts with
50 Style
Style net
-17
Legs
3
EXBounceOTG
Master Yi

EX Wuju third leg

midscreen1barexspecialuniquechainairotglegbounceValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H›5L›5M›5U›6U›2H›jc›j.M›j.U›j.H›5L›5M›5H›623EX›jc›j.M›j.U›j.H

The best one-bar route: the third leg rises on 623EX and cuts true under its Wuju window.

Damage
3654
Hits
26
Difficulty
★★★★★
Starts with
50 Style
Style net
-18
End adv.
+31
Legs
3
EXBounceOTG
Master Yi

Twin Edge into Skybound

midscreen2barsuperuniquechainValidated 2026-09-30

5L›5M›5U›6U›Skybound

The short confirm into the Alpha barrage.

Damage
2067
Hits
5
Difficulty
★☆☆☆☆
Starts with
100 Style
Style net
-88
End adv.
+7
SuperBounceWallstick
Master Yi

Alpha into Awakening

midscreen2barsuperspecialValidated 2026-09-30

5L›5M›5H›236M›Awakening

Awakening launches and jump-cancels on hit, so the full Highlander (Wuju always on, no Alpha cooldown, the double every third basic) runs whatever follows. Here it ends the route.

Damage
2312
Hits
5
Difficulty
★★☆☆☆
Starts with
100 Style
Style net
-89
End adv.
-2
Super
Master Yi

Three legs into Skybound

midscreen2barsuperuniquechainairotglegbounceValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H›5L›5M›5U›6U›2H›jc›j.M›j.U›j.H›5L›5M›5U›Skybound

The third leg cashes out on the barrage.

Damage
3686
Hits
23
Difficulty
★★★★★
Starts with
100 Style
Style net
-68
End adv.
+7
Legs
3
SuperBounceWallstickOTG
Master Yi

Three legs into Awakening

midscreen2barsuperuniquechainairotglegbouncespecialValidated 2026-09-30

5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H›5L›5M›5U›6U›2H›jc›j.M›j.U›j.H›5L›5M›5H›236M›Awakening

Awakening as the last ender: the third leg crosses on 236M and cashes out on the super, which wastes the Highlander it leaves.

Damage
3817
Hits
24
Difficulty
★★★★★
Starts with
100 Style
Style net
-69
End adv.
-2
Legs
3
SuperBounceOTG
Master Yi

EX Alpha early: the free leg

midscreen1barexspecialuniquechainairotglegbounceValidated 2026-09-30

5L›5M›5H›236EX›6U›5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H

236EX spent first launches and hands to the leap, so the bounce leg runs as a juggle inside the first combo leg; the double on the leap is armed by 5L 5M 5H.

Damage
3487
Hits
16
Difficulty
★★★★☆
Starts with
50 Style
Style net
-21
End adv.
+31
EXBounce
Master Yi

EX Alpha early, three legs

midscreen1barexspecialuniquechainairotglegbounceValidated 2026-09-30

5L›5M›5H›236EX›6U›5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H›5L›5M›5U›6U›2H›jc›j.M›j.U›j.H›5L›5M›5U›236H

The best one-bar route: spend 236EX first, not last. The two pickup legs follow and 236H cashes out.

Damage
4243
Hits
28
Difficulty
★★★★★
Starts with
50 Style
Style net
-16
End adv.
+9
Legs
3
EXBounceOTG
Master Yi

Awakening, jump cancel

midscreen2barsuperspecialairValidated 2026-09-30

5L›5M›5H›236M›Awakening›jc›j.M›j.U›j.H

Awakening launches and jump-cancels into the air chain under the full Highlander.

Damage
3084
Hits
8
Difficulty
★★☆☆☆
Starts with
100 Style
Style net
-82
End adv.
+31
Super
Master Yi

Awakening early, bounce leg

midscreen2barsuperspecialuniquechainairotglegbounceValidated 2026-09-30

5L›5M›5H›236M›Awakening›jc›j.M›j.U›j.H›5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H

Spend Awakening first: every hit after it pays Wuju's true damage, and the double comes every third basic.

Damage
4158
Hits
19
Difficulty
★★★★☆
Starts with
100 Style
Style net
-74
End adv.
+39
Legs
2
SuperBounceOTG
Master Yi

Awakening early, three legs

midscreen2barsuperspecialuniquechainairotglegbounceValidated 2026-09-30

5L›5M›5H›236M›Awakening›jc›j.M›j.U›j.H›5L›5M›5U›6U›5L›5M›5H›2H›jc›j.M›j.U›j.H›5L›5U›6U›2H›jc›j.M›j.U›j.H

The top route. Under the full Highlander the double comes every third basic, so the last leg is 5L 5U: Twin Edge banks two and the leap is the double.

Damage
4613
Hits
26
Difficulty
★★★★★
Starts with
100 Style
Style net
-71
End adv.
+39
Legs
3
SuperBounceOTG
Notation
  • 7 Jump back
  • 8 Jump up
  • 9 Jump forward
  • 44 Backdash
  • 66 Dash
  • jc Jump cancel
  • j.66 Air dash
  • IAD Instant air dash
  • SC Style Cancel (spends 25 Style, 10f screen freeze)
  • SDC6 Style Dash Cancel forward
  • SDC4 Style Dash Cancel back
  • SDC8 Style Dash Cancel up
  • SDC2 Style Dash Cancel down
  • 236EX L+M version of a special (costs Style)
  • Every route is replayed in the real sim on a standing dummy; damage and advantage are the results.