W

#04 · Standard body

Diana

Scorn of the Moon

Mark-and-recapture dive swordfighterResource: MoonlightDifficulty

A midrange sword who paints Moonlight on the opponent with Crescent Strike, then spends it with Lunar Rush to reopen her gatlings for a whole second chain. Pick her if you like confirming into a meterless double string that carries to the wall from anywhere.

23 combos

Magic series floor

midscreenmeterlessgatlingValidated 2026-09-30

5L›5M›5H

The shared magic series on a standing dummy.

Damage
1082
Hits
3
Difficulty
★☆☆☆☆
Starts with
no meter
Style net
+8

2H launch into the air chain

midscreenmeterlessairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H

5L 5M 5H 2H jump cancel into j.L j.M j.H.

Damage
2059
Hits
7
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+16
End adv.
+40

Crescent cancel

midscreenspecialValidated 2026-09-30

5L›5M›5H›236M

5L 5M 5H cancelled into the 236M Crescent.

Damage
1471
Hits
4
Difficulty
★★☆☆☆
Starts with
no meter
Style net
+11

Air chain into the OTG pickup

midscreenotgairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›236M

Manual air chain, then the land L re-enters the auto finish.

Damage
2453
Hits
11
Difficulty
★★★☆☆
Starts with
no meter
Style net
+19
Legs
2
OTG

Air KD into ground KD

midscreenmeterlessotglegairValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›236M

The air chain's j.H ends leg 0 and is picked up; the grounded 3H closes leg 1 and its pickup opens leg 2 before the 236M Crescent.

Damage
2510
Hits
15
Difficulty
★★★★☆
Starts with
no meter
Style net
+19
Legs
3
OTG

Mark, recapture, second chain

midscreenmeterlessspecialValidated 2026-09-30

5L›5M›5H›236M›6U›5L›5M›5H

Crescent paints Moonlight, Lunar Rush spends it for one more chain, and the new recapture send shoves the body forward, so the second string lands with the pair already drifting to the wall.

Damage
2371
Hits
8
Difficulty
★★★☆☆
Starts with
100 Style
Style net
+18

Mark, recapture, air chain

midscreenairspecialValidated 2026-09-30

5L›5M›5H›236M›6U›5L›5M›5H›2H›jc›j.L›j.M›j.H

The same spend, but the second chain ends on the 2H launcher and the manual j.L j.M j.H for the knockdown. The four-chain the skeleton promises.

Damage
2846
Hits
12
Difficulty
★★★★☆
Starts with
100 Style
Style net
+25
End adv.
+40

Recapture into the EX drag

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›623EX

236H marks, Rush spends, and the second chain cashes the EX Moonfall: the drag pulls them in and the new forward send carries them out, reaching the wall from mid-screen.

Damage
2877
Hits
9
Difficulty
★★★★☆
Starts with
50 Style
Style net
-32
EXBounce

Recapture into the EX crescent

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›236EX

The EX Crescent finish instead: the wide arc marks through block and the recapture spine is the same. Take it when you want the mark banked, not the drag.

Damage
2838
Hits
9
Difficulty
★★★★☆
Starts with
50 Style
Style net
-32
EX

Recapture into Skybound

midscreen2barsuperwallstickspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›Skybound

The recapture chain into Skybound. The pull is a wall from anywhere now that the send carries, and the +25% on a live mark still pays.

Damage
3195
Hits
9
Difficulty
★★★★☆
Starts with
100 Style
Style net
-82
End adv.
+3
SuperWallstick

Double recapture into Awakening

midscreen2barsuperwallstickspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›Awakening

Awakening pays for the second recapture: Rush does not spend the mark, so the chain opens twice instead of once. The biggest single-spend route she has.

Damage
3900
Hits
9
Difficulty
★★★★★
Starts with
100 Style
Style net
-82
End adv.
+8
SuperWallstick

L mark, recapture, EX drag

midscreen1barexspecialValidated 2026-09-30

5L›5M›5H›236L›6U›5L›5M›5H›623EX

The close Crescent's short mark (120f) is enough: Rush recaptures and the EX drag finishes. The easiest mark to place, so the beginner's recapture route.

Damage
2715
Hits
9
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-32
EXBounce

Already marked, EX drag

midscreen1barexresourceValidated 2026-09-30

6U›5L›5M›5H›623EX

Start with Moonlight armed (mark preset) so the opening Rush is itself the recapture: no Crescent needed, and the forward shove carries the pair to the corner.

Damage
2148
Hits
5
Difficulty
★★★☆☆
Starts with
50 Style
Style net
-39
EXBounce

Already marked, Skybound

midscreen2barsuperwallstickresourceValidated 2026-09-30

6U›5L›5M›5H›Skybound

The preset mark into the recapture and the super: a fast way to read the spend and the new wall carry without placing the Crescent first.

Damage
2583
Hits
5
Difficulty
★★★☆☆
Starts with
100 Style
Style net
-89
End adv.
+3
SuperWallstick

Recapture, sweep, leg pickup, drag

midscreenotglegspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›3H›5L›5M›5H›623H

The recapture chain into 3H; the OTG 5L opens leg 2 and the heavy Moonfall drag flings the body to the wall. Two legs, no EX spent.

Damage
3096
Hits
13
Difficulty
★★★★☆
Starts with
100 Style
Style net
+23
Legs
2
BounceOTG

Recapture legs into the EX drag

midscreenotgleg1barexValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›3H›5L›5M›5H›623EX

The same two-leg spine ending on the EX Moonfall. The new carry makes the drag reach the wall from mid-screen, so the kill route needs no corner.

Damage
3108
Hits
13
Difficulty
★★★★☆
Starts with
50 Style
Style net
-28
Legs
2
EXBounceOTG

Recapture legs into Skybound

midscreenotgleg2barsuperwallstickValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›3H›5L›5M›5H›Skybound

Two legs, then the super wall. The mid-screen version of her corner route; the send does the carrying.

Damage
3289
Hits
13
Difficulty
★★★★☆
Starts with
100 Style
Style net
-78
Legs
2
SuperWallstickOTG

Three legs into the EX drag

midscreenotgleg1barexValidated 2026-09-30

5L›5M›5H›2H›jc›j.L›j.M›j.H›5L›5M›5H›3H›5L›5M›5H›623EX

Launch, air chain, sweep, pickup, sweep, pickup, EX drag. Leg 3 is the cap, and the leg proration is what keeps it a showpiece rather than the damage answer.

Damage
2554
Hits
15
Difficulty
★★★★★
Starts with
50 Style
Style net
-31
Legs
3
EXBounceOTG

Style Cancel into a recaptured chain

midscreensc1barexValidated 2026-09-30

5L›5M›5H›236M›SC›5L›5M›5H›236H›6U›5L›5M›5H›623EX

Style Cancel the Crescent's recovery (25 Style, once per combo) and run 236H into Rush again, closing on the EX drag. It reaches a second special without spending the OTG leg boundary.

Damage
3329
Hits
13
Difficulty
★★★★★
Starts with
50 Style
Style net
-49
EXStyle CancelBounce

Corner: recapture legs into Awakening

cornerotgleg2barsuperwallstickValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›3H›5L›5M›5H›Awakening

Cornered: Rush, sweep, OTG pickup, and Awakening. 4016 and the wallstick; the corner's damage answer.

Damage
3690
Hits
13
Difficulty
★★★★★
Starts with
100 Style
Style net
-78
End adv.
+4
Legs
2
SuperWallstickOTG

Cascade glue

midscreenmeterlessuniqueValidated 2026-09-30

5L›5M›5U›6U›236M

The orbit 5U gatlings into an unmarked Rush, which special-cancels into the mark.

Damage
1549
Hits
5
Difficulty
★★★☆☆
Starts with
100 Style
Style net
+13

EX crescent, Style Dash up, air follow-up

midscreensdcsc1barexairotglegValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›236EX›SDC8›j.M›j.H›5L›5M›5H›623H

The 236EX crescent lifts the foe out of reach. SDC8 hops up into j.M j.H, and the land pickup ends on the 623H drag.

Damage
3314
Hits
15
Difficulty
★★★★☆
Starts with
75 Style
Style net
-50
Legs
2
EXStyle CancelBounceOTG

Recapture legs, drag, Style Dash air finish

midscreensdcscotglegairspecialValidated 2026-09-30

5L›5M›5H›236H›6U›5L›5M›5H›3H›5L›5M›5H›623H›SDC8›j.M›j.H

The two-leg recapture route ends on 623H; SDC8 hops up after the drag so j.M j.H adds two more hits where the route used to stop.

Damage
3148
Hits
15
Difficulty
★★★★☆
Starts with
25 Style
Style net
0
End adv.
+9
Legs
2
Style CancelBounceOTG
Notation
  • 7 Jump back
  • 8 Jump up
  • 9 Jump forward
  • 44 Backdash
  • 66 Dash
  • jc Jump cancel
  • j.66 Air dash
  • IAD Instant air dash
  • SC Style Cancel (spends 25 Style, 10f screen freeze)
  • SDC6 Style Dash Cancel forward
  • SDC4 Style Dash Cancel back
  • SDC8 Style Dash Cancel up
  • SDC2 Style Dash Cancel down
  • 236EX L+M version of a special (costs Style)
  • Every route is replayed in the real sim on a standing dummy; damage and advantage are the results.