W

#03 · Standard body

Velkoz

The Eye of the Void

Zoner and spell-weave casterResource: DeconstructionDifficulty

A slow, floating zoner who controls the screen with splitting shots, delayed rifts, and hitscan rays, then weaves every spell family into one combo. Landing three abilities arms Research, which makes every hit he lands deal extra true damage. Pick him if you like lane control, setplay, and long routes.

Startup counts the first active frame. On Block / On Hit are measured by running each move in the real sim against a standing dummy at the closest range it connects from, point blank where possible. Hover any value for details.

Normals

5L

NormalMid
-1m0m1m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
175
Startup
5
Active
2
Recovery
8
On Block
+1
On Hit
+3
Level
1
Meter
+2
Cancels
GatlingSpecial (hit)EX (hit)Super (hit)
■ 5f startup■ 2f active■ 8f recovery15f total

Fast jab, +1 on block. Special-cancels on hit only.

Advanced data
Hitstop
8
Hitstun
13
Blockstun
11
Untech
13
Chip
none
Style gain
2
Hitbox
x 1.118, y 0.858, 1.168×1.092 m
Reach
1.70 m
Measured at
0.05 m gap
Hit result
hit, 1 hit(s)
Block result
block, adv +1
Move id
32

5M

NormalMid
-1m0m1m2m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
320
Startup
8
Active
3
Recovery
14
On Block
+1
On Hit
+7
Level
3
Meter
+4
Cancels
GatlingSpecialEXSuper
■ 8f startup■ 3f active■ 14f recovery25f total

His best confirm button: +7 on hit and +1 on block. It holds the opponent longer than a normal medium so the special cancel after it lands. Cancels into specials on block too.

Advanced data
Hitstop
12
Hitstun
24
Blockstun
18
Untech
24
Chip
none
Style gain
4
Hitbox
x 1.126, y 0.962, 1.728×1.3 m
Reach
1.99 m
Measured at
0.05 m gap
Hit result
hit, 1 hit(s)
Block result
block, adv +1
Move id
33

5H

NormalMid
-1m0m1m2m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
490
Startup
14
Active
4
Recovery
20
On Block
-4
On Hit
-2
Level
4
Meter
+4
Cancels
GatlingSpecialEXSuper
■ 14f startup■ 4f active■ 20f recovery38f total

Long-reaching heavy, −4 on block. Cancels into 5U on hit only, and into specials on hit or block.

Advanced data
Hitstop
14
Hitstun
22
Blockstun
20
Untech
22
Chip
none
Style gain
4
Hitbox
x 1.456, y 1.31, 2.236×1.62 m
Reach
2.57 m
Measured at
0.05 m gap
Hit result
hit, 1 hit(s)
Block result
block, adv -4
Move id
34

2L

NormalLow
-1m0m1m2m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
165
Startup
6
Active
2
Recovery
10
On Block
-1
On Hit
+1
Level
1
Meter
+2
Cancels
GatlingSpecial (hit)EX (hit)Super (hit)
■ 6f startup■ 2f active■ 10f recovery18f total

Fast low that starts the low chain.

Advanced data
Hitstop
8
Hitstun
13
Blockstun
11
Untech
13
Chip
none
Style gain
2
Hitbox
x 0.988, y 0.338, 1.612×0.676 m
Reach
1.79 m
Measured at
0.05 m gap
Hit result
hit, 1 hit(s)
Block result
block, adv -1
Move id
36

2M

NormalLow
-1m0m1m2m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
300
Startup
9
Active
3
Recovery
14
On Block
0
On Hit
+2
Level
3
Meter
+4
Cancels
GatlingSpecialEXSuper
■ 9f startup■ 3f active■ 14f recovery26f total

Low, even on block. Gatlings into 2U, 2H, 3H, or 5H.

Advanced data
Hitstop
12
Hitstun
19
Blockstun
17
Untech
19
Chip
none
Style gain
4
Hitbox
x 1.148, y 0.364, 1.924×0.78 m
Reach
2.11 m
Measured at
0.05 m gap
Hit result
hit, 1 hit(s)
Block result
block, adv 0
Move id
37

2H

NormalMid
-1m0m1m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
475
Startup
12
Active
3
Recovery
18
On Block
-1
On Hit
Launch +35
Level
4
Meter
+4
Cancels
GatlingSpecialEXSuperJump
■ 12f startup■ 3f active■ 18f recovery33f total
LauncherJump Cancel

Universal launcher; jump-cancels on hit. −1 on block. Cancels into 2U on hit or block for the fission juggle.

Advanced data
Hitstop
14
Hitstun
56
Blockstun
20
Untech
56
Chip
none
Style gain
4
Launch velocity
1.2 / 16 m/s
Hitbox
x 0.702, y 1.482, 1.664×2.704 m
Reach
1.53 m
Measured at
0.05 m gap
Hit result
hit, airborne, 1 hit(s)
Block result
block, adv -1
Move id
38

3H

NormalLow
-1m0m1m2m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
435
Startup
13
Active
3
Recovery
22
On Block
-5
On Hit
KD +35
Level
4
Meter
+4
Cancels
SpecialEXSuper
■ 13f startup■ 3f active■ 22f recovery38f total
Hard Knockdown

Low sweep, hard knockdown, −5 on block. Closes a combo leg so the land 5L can pick them up.

Advanced data
Hitstop
14
Hitstun
22
Blockstun
20
Untech
22
Chip
none
Style gain
4
Hitbox
x 1.53, y 0.338, 2.384×0.78 m
Reach
2.72 m
Measured at
0.05 m gap
Hit result
hit, knockdown, 1 hit(s)
Block result
block, adv -5
Move id
66

Unique Actions

5U

Plasma FissionUniqueMid
-1m0m1m
HitboxHurtboxOpponent (measured range)Projectile: box shown at spawn
Damage
310
Startup
12
Active
2
Recovery
18
On Block
-7
On Hit
-3
Level
3
Meter
+4
Cancels
GatlingSpecialEXSuper
■ 12f startup■ 2f active■ 18f recovery32f total
ProjectileSplits ×2

Plasma Fission: a shot fired from his eye that splits into two fragments. −7 on block point blank, so fire it from range. Gatlings into 6U and any special, never back into 5U. Builds a stack.

Advanced data
Hitstop
12
Hitstun
19
Blockstun
17
Untech
19
Chip
level 1
Style gain
4
Self velocity
8.4 / 0 m/s
Hitbox
x 0.26, y 0.026, 0.676×0.572 m
Reach
0.60 m
Measured at
0.05 m gap
Hit result
hit, 5 hit(s)
Block result
block, adv -7
Move id
35

2U

Tectonic BurstUniqueMid
-1m0m1m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
365
Startup
9
Active
4
Recovery
20
On Block
-4
On Hit
-2
Level
4
Meter
+4
Cancels
GatlingSpecialEXSuper
■ 9f startup■ 4f active■ 20f recovery33f total
Air Bounce

Tectonic Burst: a short, tall knockup. Airborne targets bounce. −4 on block. Cancels into 6U or specials (and 5H on hit), never into 5U.

Advanced data
Hitstop
14
Hitstun
22
Blockstun
20
Untech
40
Chip
none
Style gain
4
Hitbox
x 0.546, y 1.612, 1.56×2.548 m
Reach
1.33 m
Measured at
0.05 m gap
Hit result
hit, 1 hit(s)
Block result
block, adv -4
Move id
39

6U

Charged FissionUniqueMid
-1m0m1m
HitboxHurtboxOpponent (measured range)Projectile: box shown at spawn
Damage
385
Startup
20
Active
3
Recovery
24
On Block
-5
On Hit
-3
Level
4
Meter
+4
Cancels
SpecialEXSuper
■ 20f startup■ 3f active■ 24f recovery47f total
ProjectileSplits ×3

Charged Fission: slower shot, three fragments, longer reach. −5 on block point blank. Its fragments re-float airborne opponents, so it is the juggle piece after 2U.

Advanced data
Hitstop
14
Hitstun
22
Blockstun
20
Untech
22
Chip
level 1
Style gain
4
Self velocity
6.6 / 0 m/s
Hitbox
x 0.312, y 0.026, 0.936×0.78 m
Reach
0.78 m
Measured at
0.05 m gap
Hit result
hit, 7 hit(s)
Block result
block, adv -5
Move id
40

Air Normals

j.L

AirMid
-1m0m1m
HitboxHurtboxMove hurtbox
Damage
155
Startup
6
Active
3
Recovery
10
On Block
—
On Hit
—
Level
1
Meter
+2
Cancels
GatlingSpecial (hit)EX (hit)Super (hit)
■ 6f startup■ 3f active■ 10f recovery19f total

Air jab and start of the air chain.

Advanced data
Hitstop
8
Hitstun
13
Blockstun
11
Untech
13
Chip
none
Style gain
2
Hitbox
x 0.964, y 1.469, 1.516×1.1 m
Reach
1.72 m
Move id
41

j.M

AirMid
-1m0m1m2m
HitboxHurtboxMove hurtbox
Damage
265
Startup
8
Active
3
Recovery
12
On Block
—
On Hit
—
Level
3
Meter
+4
Cancels
GatlingSpecial (hit)EX (hit)Super (hit)
■ 8f startup■ 3f active■ 12f recovery23f total

Middle of the air chain.

Advanced data
Hitstop
12
Hitstun
19
Blockstun
17
Untech
19
Chip
none
Style gain
4
Hitbox
x 1.222, y 1.164, 1.572×1.404 m
Reach
2.01 m
Move id
42

j.H

AirMid
-1m0m1m
HitboxHurtboxMove hurtbox
Damage
410
Startup
12
Active
4
Recovery
16
On Block
—
On Hit
—
Level
4
Meter
+4
Cancels
GatlingSpecial (hit)EX (hit)Super (hit)
■ 12f startup■ 4f active■ 16f recovery32f total
Hard Knockdown

Air chain ender with a hard knockdown for the OTG pickup. Cancels into j.U on hit or block.

Advanced data
Hitstop
14
Hitstun
22
Blockstun
20
Untech
22
Chip
none
Style gain
4
Hitbox
x 0.704, y 0.615, 1.08×1.752 m
Reach
1.24 m
Move id
43

j.U

Air FissionAirMid
-1m0m1m
HitboxHurtboxProjectile: box shown at spawn
Damage
205
Startup
12
Active
2
Recovery
16
On Block
—
On Hit
—
Level
3
Meter
+4
Cancels
None
■ 12f startup■ 2f active■ 16f recovery30f total
ProjectileSplits ×2

Air Fission: an air shot with a weaker, two-fragment split. Jump-back zoning and air-to-air.

Advanced data
Hitstop
12
Hitstun
19
Blockstun
17
Untech
19
Chip
level 1
Style gain
4
Self velocity
7.4 / 0 m/s
Hitbox
x 0.26, y 0.026, 0.624×0.52 m
Reach
0.57 m
Move id
44

Throws

Throw

ThrowThrow
-1m0m1m
HitboxHurtboxOpponent (measured range)
Damage
600
Startup
5
Active
2
Recovery
22
On Block
—
On Hit
KD +38
Level
1
Meter
+2
Cancels
None
■ 5f startup■ 2f active■ 22f recovery29f total

Five-frame universal throw, hard knockdown. Hold back for the back throw. Researched, it also deals bonus true damage.

Advanced data
Hitstop
8
Hitstun
13
Blockstun
11
Untech
13
Chip
none
Style gain
2
Hitbox
x 0.598, y 0.676, 0.676×0.78 m
Reach
0.94 m
Measured at
0.05 m gap
Hit result
hit, knockdown, 1 hit(s)
Move id
45

AirThrow

ThrowThrow
-1m0m1m
HitboxHurtbox
Damage
530
Startup
5
Active
2
Recovery
18
On Block
—
On Hit
—
Level
1
Meter
+2
Cancels
None
■ 5f startup■ 2f active■ 18f recovery25f total
Advanced data
Hitstop
8
Hitstun
13
Blockstun
11
Untech
13
Chip
none
Style gain
2
Hitbox
x 0.442, y 0.546, 0.676×0.676 m
Reach
0.78 m
Move id
46

BackThrow

ThrowThrow
-1m0m1m
HitboxHurtboxOpponent (measured range)
Damage
600
Startup
5
Active
2
Recovery
22
On Block
—
On Hit
KD +38
Level
1
Meter
+2
Cancels
None
■ 5f startup■ 2f active■ 22f recovery29f total
Advanced data
Hitstop
8
Hitstun
13
Blockstun
11
Untech
13
Chip
none
Style gain
2
Hitbox
x 0.598, y 0.676, 0.676×0.78 m
Reach
0.94 m
Measured at
0.05 m gap
Hit result
hit, knockdown, 1 hit(s)
Move id
47

Special Moves

236

Void Rift236L236M236H236EX

Void Rift: plants a rift in front of him that erupts after a delay. The eruption is the only hit, it stays even if he cancels or gets hit, and every version is plus on block point blank. A landed L/M/H rift cancels into a teleport, a tectonic, or a ray.

VersionDamageStartupActiveRecoveryOn BlockOn HitInvuln
236L28512318+6Launch +13—
236M38016422+16+45—
236H46020426+17Launch +37—
236EX49012420+11Launch +30—

236L

Void Rift (L)236L5S+LSpecialMid
-1m0m1m2m3m
HitboxHurtboxMove hurtboxOpponent (measured range)Ground hazard erupts after 14f
Damage
285
Startup
12 (hits 25)
Active
3
Recovery
18
On Block
+6
On Hit
Launch +13
Level
2
Meter
+3
Cancels
Special (hit)EX (hit)Super (hit)
■ 12f startup■ 3f active■ 18f recovery33f total
Delayed hazard

Shortest reach and quickest eruption; pops the target up. +6 on block.

Advanced data
Hitstop
10
Hitstun
16
Blockstun
14
Untech
30
Chip
level 1
Style gain
3
Launch velocity
0 / 5.5 m/s
Hitbox
x 2.047, y 0.364, 2.418×0.832 m
Reach
3.26 m
Measured at
0.05 m gap
Hit result
hit, airborne, 1 hit(s)
Block result
block, adv +6
Move id
50

236M

Void Rift (M)236M5S+MSpecialMid
-1m0m1m2m3m4m
HitboxHurtboxMove hurtboxOpponent (measured range)Ground hazard erupts after 26f
Damage
380
Startup
16 (hits 41)
Active
4
Recovery
22
On Block
+16
On Hit
+45
Level
3
Meter
+4
Cancels
Special (hit)EX (hit)Super (hit)
■ 16f startup■ 4f active■ 22f recovery42f total
Delayed hazard

The first 236M eruption in a combo staggers for a long time (+45 on hit), long enough to restart a string, cancel into 22U, or blink in from range. +16 on block.

Advanced data
Hitstop
12
Hitstun
19
Blockstun
17
Untech
19
Chip
level 1
Style gain
4
Hitbox
x 2.925, y 0.39, 3.042×0.884 m
Reach
4.45 m
Measured at
0.05 m gap
Hit result
hit, 1 hit(s)
Block result
block, adv +16
Move id
51

236H

Void Rift (H)236H5S+HSpecialMid
-1m0m1m2m3m
HitboxHurtboxMove hurtboxOpponent (measured range)Ground hazard erupts after 28f
Damage
460
Startup
20 (hits 47)
Active
4
Recovery
26
On Block
+17
On Hit
Launch +37
Level
4
Meter
+4
Cancels
Special (hit)EX (hit)Super (hit)
■ 20f startup■ 4f active■ 26f recovery50f total
LauncherDelayed hazard

Longest reach; the eruption launches them straight up. +17 on block. From range, 236H into 623L then 22H converts the pop.

Advanced data
Hitstop
14
Hitstun
40
Blockstun
20
Untech
40
Chip
level 1
Style gain
4
Launch velocity
0 / 7 m/s
Hitbox
x 1.935, y 0.39, 3.244×0.936 m
Reach
3.56 m
Measured at
0.05 m gap
Hit result
hit, airborne, 1 hit(s)
Block result
block, adv +17
Move id
52

236EX

Void Rift (EX)236L+M5S+L+MEXMid
-1m0m1m2m3m
HitboxHurtboxMove hurtboxOpponent (measured range)Ground hazard erupts after 16f
Damage
490
Startup
12 (hits 27)
Active
4
Recovery
20
On Block
+11
On Hit
Launch +30
Level
4
Meter
−50
Cancels
Super (hit)
■ 12f startup■ 4f active■ 20f recovery36f total
Delayed hazard

The fastest eruption. +11 on block.

Advanced data
Hitstop
14
Hitstun
22
Blockstun
20
Untech
22
Chip
level 2
Style gain
none (spends meter)
Hitbox
x 2.21, y 0.416, 2.236×0.936 m
Reach
3.33 m
Measured at
0.05 m gap
Hit result
hit, airborne, 1 hit(s)
Block result
block, adv +11
Move id
53

214

Tectonic Disruption214L214M214H214U214EX

Tectonic Disruption: a ground eruption knockup with long reach. None of them are invincible; all are minus on block except 214EX.

VersionDamageStartupActiveRecoveryOn BlockOn HitInvuln
214L3258418-5-3—
214M42010522-7Launch +13—
214H5309522-4KD +58—
214U5609522-7KD +55—
214EX56075180Launch +17—

214L

Tectonic Disruption (L)214L4S+LSpecialMid
-1m0m1m2m3m4m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
325
Startup
8
Active
4
Recovery
18
On Block
-5
On Hit
-3
Level
3
Meter
+4
Cancels
Special (hit)EX (hit)Super (hit)
■ 8f startup■ 4f active■ 18f recovery30f total
Air Bounce

Short pop that bounces airborne targets. −5 on block.

Advanced data
Hitstop
12
Hitstun
19
Blockstun
17
Untech
40
Chip
level 1
Style gain
4
Launch velocity
4.5 / 0 m/s
Hitbox
x 2.1, y 0.85, 3.8×1.7 m
Reach
4.00 m
Measured at
0.05 m gap
Hit result
hit, 1 hit(s)
Block result
block, adv -5
Move id
54

214M

Tectonic Disruption (M)214M4S+MSpecialMid
-1m0m1m2m3m4m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
420
Startup
10
Active
5
Recovery
22
On Block
-7
On Hit
Launch +13
Level
4
Meter
+4
Cancels
Special (hit)EX (hit)Super (hit)
■ 10f startup■ 5f active■ 22f recovery37f total
LauncherAir Bounce

Anti-air launcher and the autocombo's special. +13 on hit, −7 on block.

Advanced data
Hitstop
14
Hitstun
40
Blockstun
20
Untech
40
Chip
level 1
Style gain
4
Launch velocity
3.8 / 8.5 m/s
Hitbox
x 2.475, y 1.15, 4.45×2.1 m
Reach
4.70 m
Measured at
0.05 m gap
Hit result
hit, airborne, 1 hit(s)
Block result
block, adv -7
Move id
55

214H

Tectonic Disruption (H)214H4S+HSpecialMid
-1m0m1m2m3m4m5m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
530
Startup
9
Active
5
Recovery
22
On Block
-4
On Hit
KD +58
Level
5
Meter
+5
Cancels
Special (hit)EX (hit)Super (hit)
■ 9f startup■ 5f active■ 22f recovery36f total
LauncherHard KnockdownAir BounceWallstick

Fast knockup that wallsticks and ends in a hard knockdown. −4 on block. In the corner it holds them for Skybound or Awakening.

Advanced data
Hitstop
16
Hitstun
25
Blockstun
23
Untech
25
Chip
level 1
Style gain
5
Launch velocity
5.5 / 6 m/s
Hitbox
x 3.025, y 1, 5.35×2.1 m
Reach
5.70 m
Measured at
0.05 m gap
Hit result
hit, knockdown, airborne, 1 hit(s)
Block result
block, adv -4
Move id
56

214U

Tectonic Pull214USpecialMid
-1m0m1m2m3m4m5m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
560
Startup
9
Active
5
Recovery
22
On Block
-7
On Hit
KD +55
Level
4
Meter
+4
Cancels
Special (hit)EX (hit)Super (hit)
■ 9f startup■ 5f active■ 22f recovery36f total
LauncherHard Knockdown

Tectonic Pull (214 + U, no Skill alias): same reach as 214H, but it drags the opponent toward him and hard-knocks them down so the land 5L picks them up. −7 on block.

Advanced data
Hitstop
14
Hitstun
22
Blockstun
20
Untech
22
Chip
level 1
Style gain
4
Launch velocity
-5 / 5.5 m/s
Hitbox
x 3.025, y 1, 5.35×2.1 m
Reach
5.70 m
Measured at
0.05 m gap
Hit result
hit, knockdown, airborne, 1 hit(s)
Block result
block, adv -7
Move id
62

214EX

Tectonic Disruption (EX)214L+M4S+L+MEXMid
-1m0m1m2m3m4m5m6m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
560
Startup
7
Active
5
Recovery
18
On Block
0
On Hit
Launch +17
Level
5
Meter
−50
Cancels
Super (hit)
■ 7f startup■ 5f active■ 18f recovery30f total
LauncherAir BounceWallstick

Fastest and widest; wallsticks even midscreen, long enough to walk up and relaunch with 5H 2H. 0 on block.

Advanced data
Hitstop
16
Hitstun
25
Blockstun
23
Untech
25
Chip
level 2
Style gain
none (spends meter)
Launch velocity
6.5 / 5.5 m/s
Hitbox
x 3.4, y 1.05, 6×2.2 m
Reach
6.40 m
Measured at
0.05 m gap
Hit result
hit, airborne, 1 hit(s)
Block result
block, adv 0
Move id
71

623

Lifeform Disintegration Ray623L623M623H623EX

Lifeform Disintegration Ray: a hitscan beam that covers its whole reach the frame it fires, then keeps ticking. L is short, M medium, H the longest, EX fast and long with the most ticks. The L/M/H versions are minus on block (−5 to −8).

VersionDamageStartupActiveRecoveryOn BlockOn HitInvuln
623L4512324-8-4—
623M3314428-5-1—
623H3518534-8-4—
623EX3212426+5+9—

623L

Lifeform Disintegration Ray (L)623L6S+LSpecialMid
-1m0m1m2m3m4m5m6m7m8m9m
HitboxHurtboxOpponent (measured range)Projectile: box shown at spawn
Damage
45 ×8
Startup
12
Active
3
Recovery
24
On Block
-8
On Hit
-4
Level
3
Meter
+4
Cancels
Special (hit)EX (hit)Super (hit)
■ 12f startup■ 3f active■ 24f recovery39f total
ProjectileRapid multi-hit

Short ray. On hit it can cancel into a teleport, and while he blinks the ray holds the opponent longer so he can pick them up (623L 22M 5L 5M 5H).

Advanced data
Hitstop
2
Hitstun
19
Blockstun
17
Untech
19
Chip
level 1
Style gain
4
Hitbox
x 4.745, y 0.195, 9.49×2.6 m
Reach
9.49 m
Measured at
0.05 m gap
Hit result
hit, 8 hit(s)
Block result
block, adv -8
Move id
57

623M

Lifeform Disintegration Ray (M)623M6S+MSpecialMid
-1m0m1m2m3m4m5m6m7m8m9m10m11m12m13m14m
HitboxHurtboxOpponent (measured range)Projectile: box shown at spawn
Damage
33 ×16
Startup
14
Active
4
Recovery
28
On Block
-5
On Hit
-1
Level
4
Meter
+4
Cancels
Special (hit)EX (hit)Super (hit)
■ 14f startup■ 4f active■ 28f recovery46f total
ProjectileRapid multi-hit
Advanced data
Hitstop
2
Hitstun
22
Blockstun
20
Untech
22
Chip
level 1
Style gain
4
Hitbox
x 7.02, y 0.195, 14.04×2.6 m
Reach
14.04 m
Measured at
0.05 m gap
Hit result
hit, 16 hit(s)
Block result
block, adv -5
Move id
58

623H

Lifeform Disintegration Ray (H)623H6S+HSpecialMid
-1m0m1m2m3m4m5m6m7m8m9m10m11m12m13m14m15m16m17m18m19m
HitboxHurtboxOpponent (measured range)Projectile: box shown at spawn
Damage
35 ×20
Startup
18
Active
5
Recovery
34
On Block
-8
On Hit
-4
Level
5
Meter
+5
Cancels
Special (hit)EX (hit)Super (hit)
■ 18f startup■ 5f active■ 34f recovery57f total
ProjectileRapid multi-hit
Advanced data
Hitstop
2
Hitstun
25
Blockstun
23
Untech
25
Chip
level 1
Style gain
5
Hitbox
x 9.49, y 0.195, 18.98×2.6 m
Reach
18.98 m
Measured at
0.05 m gap
Hit result
hit, 20 hit(s)
Block result
block, adv -8
Move id
59

623EX

Lifeform Disintegration Ray (EX)623L+M6S+L+MEXMid
-1m0m1m2m3m4m5m6m7m8m9m10m11m12m13m14m15m16m17m18m19m
HitboxHurtboxOpponent (measured range)Projectile: box shown at spawn
Damage
32 ×24
Startup
12
Active
4
Recovery
26
On Block
+5
On Hit
+9
Level
5
Meter
−50
Cancels
Super (hit)
■ 12f startup■ 4f active■ 26f recovery42f total
ProjectileRapid multi-hit

The autocombo finisher at 50 Style: fast, full-length, and +5 on block point blank. The standard ender for any special string.

Advanced data
Hitstop
2
Hitstun
25
Blockstun
23
Untech
25
Chip
level 2
Style gain
none (spends meter)
Hitbox
x 9.49, y 0.195, 18.98×2.6 m
Reach
18.98 m
Measured at
0.05 m gap
Hit result
hit, 24 hit(s)
Block result
block, adv +5
Move id
72

Teleport: no hitbox. He is strike and throw intangible while he vanishes, then vulnerable again when he reappears. Works in the air. Teleports don't build stacks, and they cancel only into EX moves or supers.

VersionDamageStartupActiveRecoveryOn BlockOn HitInvuln
22L016114——Full 1-16 (warp)
22M016114——Full 1-16 (warp)
22H016114——Full 1-16 (warp)
22U020120——Full 1-20 (warp)
22EX0818——Full 1-8 (warp)

22L

Teleport (L)22L2S+LSpecial
No hitbox (utility move)
Damage
0
Startup
16
Active
1
Recovery
14
On Block
—
On Hit
—
Level
1
Meter
+2
Invuln
Full 1-16 (warp)
Cancels
EX (hit)Super (hit)
■ 16f startup■ 1f active■ 14f recovery31f total
Teleport

Blinks backward. His escape from pressure and the corner.

Advanced data
Hitstop
8
Hitstun
13
Blockstun
11
Untech
13
Chip
none
Style gain
2
Warp
frame 16, -2.6 m
Move id
67

22M

Teleport (M)22M2S+MSpecial
No hitbox (utility move)
Damage
0
Startup
16
Active
1
Recovery
14
On Block
—
On Hit
—
Level
1
Meter
+2
Invuln
Full 1-16 (warp)
Cancels
EX (hit)Super (hit)
■ 16f startup■ 1f active■ 14f recovery31f total
Teleport

Blinks forward, but stops in front of the opponent instead of crossing up.

Advanced data
Hitstop
8
Hitstun
13
Blockstun
11
Untech
13
Chip
none
Style gain
2
Warp
frame 16, 2.6 m
Move id
68

22H

Teleport (H)22H2S+HSpecial
No hitbox (utility move)
Damage
0
Startup
16
Active
1
Recovery
14
On Block
—
On Hit
—
Level
1
Meter
+2
Invuln
Full 1-16 (warp)
Cancels
EX (hit)Super (hit)
■ 16f startup■ 1f active■ 14f recovery31f total
Teleport

Blinks farther forward, also without crossing up. The gap-closer after a rift or ray from range.

Advanced data
Hitstop
8
Hitstun
13
Blockstun
11
Untech
13
Chip
none
Style gain
2
Warp
frame 16, 4 m
Move id
69

22U

Teleport (U)22USpecial
No hitbox (utility move)
Damage
0
Startup
20
Active
1
Recovery
20
On Block
—
On Hit
—
Level
1
Meter
+2
Invuln
Full 1-20 (warp)
Cancels
EX (hit)Super (hit)
■ 20f startup■ 1f active■ 20f recovery41f total
Teleport (cross-up)

22 + U: the cross-up. Lands on the floor on the far side, even from the air. Slow on purpose, so a neutral one is punishable; on an opponent's wakeup it is a real side switch. Past about 8 m it becomes a plain forward blink.

Advanced data
Hitstop
8
Hitstun
13
Blockstun
11
Untech
13
Chip
none
Style gain
2
Warp
frame 20, past foe, max 8 m
Move id
74

22EX

Teleport (EX)22L+M2S+L+MEX
No hitbox (utility move)
Damage
0
Startup
8
Active
1
Recovery
8
On Block
—
On Hit
—
Level
1
Meter
−50
Invuln
Full 1-8 (warp)
Cancels
Super (hit)
■ 8f startup■ 1f active■ 8f recovery17f total
Teleport (cross-up)

Fast cross-up from any distance, always landing on the floor behind the opponent. 50 Style.

Advanced data
Hitstop
8
Hitstun
13
Blockstun
11
Untech
13
Chip
none
Style gain
none (spends meter)
Warp
frame 8, past foe
Move id
70

Supers

Skybound

Lifeform Disintegration236M+HSkyboundMid
-1m0m1m2m3m4m5m6m7m8m9m10m11m12m13m14m15m16m17m18m19m
HitboxHurtboxOpponent (measured range)Projectile: box shown at spawn
Damage
80 ×32
Startup
12
Active
6
Recovery
40
On Block
-3
On Hit
Launch +50
Level
5
Meter
−100
Cancels
None
■ 12f startup■ 6f active■ 40f recovery58f total
LauncherWallstickProjectileRapid multi-hitNo Meter Gain

Lifeform Disintegration (100 Style): a full-lane hitscan wall with 32 ticks that launches and wallsticks. It builds no Style for either player. Only −3 on block, but it is still a combo ender first. Researched, every tick carries the bonus.

Advanced data
Hitstop
2
Hitstun
25
Blockstun
23
Untech
25
Chip
level 2
Style gain
none (spends meter)
Hitbox
x 9.49, y 0.195, 18.98×2.6 m
Reach
18.98 m
Measured at
0.05 m gap
Hit result
hit, airborne, 12 hit(s)
Block result
block, adv -3
Move id
60

Awakening

Deconstruction214M+HAwakeningMid
-1m0m1m2m3m4m5m6m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
1905
Startup
14
Active
8
Recovery
44
On Block
-29
On Hit
KD +68
Level
5
Meter
−100
Cancels
None
■ 14f startup■ 8f active■ 44f recovery66f total
LauncherHard KnockdownWallstickNo OTG

Deconstruction (100 Style): one huge-range strike that launches, wallsticks, and knocks down (no OTG pickup after it). −29 on block.

Advanced data
Hitstop
16
Hitstun
48
Blockstun
23
Untech
48
Chip
level 2
Style gain
none (spends meter)
Launch velocity
14 / 8 m/s
Hitbox
x 3.12, y 1.235, 6.76×2.47 m
Reach
6.50 m
Measured at
0.05 m gap
Hit result
hit, knockdown, airborne, 1 hit(s)
Block result
block, adv -29
Move id
61

Bursts

GoldBurst

BurstMid
-1m0m1m
HitboxHurtboxMove hurtboxOpponent (measured range)
Damage
475
Startup
8
Active
4
Recovery
42
On Block
-23
On Hit
Launch -6
Level
5
Meter
+5
Cancels
None
■ 8f startup■ 4f active■ 42f recovery54f total
Launcher

Neutral burst: an advancing launch. −23 on block.

Advanced data
Hitstop
16
Hitstun
25
Blockstun
23
Untech
25
Chip
none
Style gain
5
Self velocity
7 / 0 m/s
Hitbox
x 0.91, y 0.975, 1.612×1.508 m
Reach
1.72 m
Measured at
0.05 m gap
Hit result
hit, airborne, 1 hit(s)
Block result
block, adv -23
Move id
64

BlueBurst

BurstMid
-1m0m1m
HitboxHurtbox
Damage
0
Startup
4
Active
4
Recovery
22
On Block
—
On Hit
—
Level
5
Meter
+5
Invuln
Strike 1-4, Throw 1-4
Cancels
None
■ 4f startup■ 4f active■ 22f recovery30f total
LauncherStrike InvulnThrow Invuln

Escape burst from hitstun, strike and throw invulnerable on startup.

Advanced data
Hitstop
16
Hitstun
25
Blockstun
23
Untech
25
Chip
none
Style gain
5
Hitbox
x 0.65, y 0.78, 1.43×1.43 m
Reach
1.36 m
Move id
65