#07 · Standard body
Riven
The Exile
A fast sword whose Unique is Broken Wings, a three-part swing chain with an overhead, a mid, and a launching low. Every swing banks a Runic charge that she cashes on an empowered normal or a Runic Discharge wave. Pick her if you like running a high/low mix off every knockdown and routing long, multi-leg combos.
2H launch into the air chain
midscreenmeterlessairValidated 2026-09-30Valor ender
midscreenmeterlessspecialValidated 2026-09-30The three swings
midscreenmeterlessuniquechainValidated 2026-09-30The three swings, overhead first
midscreenmeterlessuniquechainValidated 2026-09-30Jump-in opens the chain
midscreenmeterlessuniquechainairValidated 2026-09-30Three swings, anti-air cash-out
midscreenmeterlessuniquechainspecialresourceValidated 2026-09-30Two swings, mid cash-out
midscreenmeterlessuniquechainspecialresourceValidated 2026-09-302H carries the chain into the air finisher
midscreenmeterlessuniquechainairValidated 2026-09-30Air finisher, swing pickup
midscreenmeterlessuniquechainairotglegValidated 2026-09-30Sweep, swing pickup
midscreenmeterlessuniquechainotglegValidated 2026-09-30Air chain, swing pickup
midscreenmeterlessairuniquechainotglegValidated 2026-09-30Empty Runic Discharge
midscreenmeterlessspecialValidated 2026-09-30Full Runic Discharge
midscreenmeterlessspecialresourceValidated 2026-09-30Low skim wave
midscreenmeterlessspecialresourcelowValidated 2026-09-30Ki Burst stun into the swings
midscreenmeterlessspecialuniquechainValidated 2026-09-30Crossing Valor
midscreenmeterlessspecialValidated 2026-09-30Runic reach: max-range 5M
midscreenmeterlessresourcespecialValidated 2026-09-30Corner: 2U wallstick
cornermeterlessuniquechainwallstickValidated 2026-09-30Exile M: the extra swing
midscreenmeterlessuniquechainresourceValidated 2026-09-30Exile M: swing dash-cancel
midscreenmeterlessuniquechainresourcedashcancelValidated 2026-09-30Valor into the EX wave
midscreen1barexspecialValidated 2026-09-30Three swings into Wind Slash
midscreen2barsuperuniquechainValidated 2026-09-30Valor into Blade of the Exile
midscreen2barsuperspecialValidated 2026-09-30Exile Wind Slash
midscreen2barsuperresourceuniquechainValidated 2026-09-30Valor between swings
midscreenmeterlessValidated 2026-09-30Ki Burst between swings
midscreenmeterlessValidated 2026-09-302U jump cancel, charged air leg
midscreenmeterlesslegsrunicValidated 2026-09-30Valor into the charged air leg
midscreenmeterlesslegsrunicValidated 2026-09-30Ki Burst leg, Runic cash-out
midscreenmeterlesslegsrunicValidated 2026-09-30Ki Burst, two charged air legs
midscreenmeterlesslegsrunicValidated 2026-09-30Three legs
midscreenmeterlesslegsrunicValidated 2026-09-30Charged air leg into the finisher
midscreenmeterlesslegsrunicValidated 2026-09-30Finisher, air dash, charged j.H twice
midscreenmeterlessuniquechainairValidated 2026-09-302U launch, j.U air dash
midscreenmeterlessuniquechainairValidated 2026-09-30Sweep into Exile M
midscreenmeterlessotglegresourceValidated 2026-09-30Finisher into Exile M
midscreenmeterlessuniquechainairotglegresourceValidated 2026-09-3022EX mid-combo
midscreen1barexuniquechainotglegresourceValidated 2026-09-30Exile finisher air dash chase
midscreenmeterlessuniquechainairresourcedashcancelotglegValidated 2026-09-30Install, then the Exile chase
midscreenmeterlessuniquechainairresourcedashcancelotglegsValidated 2026-09-30Charged legs with air dashes
midscreenmeterlesslegsrunicairValidated 2026-09-305U›6U›623M›2U›jc›j.M›j.H›j.66›j.H›5U›6U›2U›jc›j.M›j.U›j.66›j.M›5U›6U›2U
Ki Burst charges the air legs. An attack air-dashes once per combo, so the first leg dashes out of j.H into a second charged j.H and the second dashes out of j.U into j.M before the swings pick up.
- Damage
- 3999
- Hits
- 16
- Difficulty
- ★★★★☆
- Starts with
- no meter
- Style net
- +36
- End adv.
- +7
- Legs
- 3
Ki cash, early 22EX
midscreen1barexruniclegsresourceairValidated 2026-09-305L›5M›5U›623M›6U›2U›22EX›jc›j.M›j.H›5U›6U›5U›236H
22EX off the first 2U launches into the air leg, and the rest runs under the tier-H Exile: the pickup gets the extra swing before 236H cashes. It beats 236EX after the 236H wave (3750), which pays only at the end.
- Damage
- 3674
- Hits
- 17
- Difficulty
- ★★★★☆
- Starts with
- 50 Style
- Style net
- -21
- Legs
- 2
Two-leg top, early 22EX
midscreen1barexruniclegsresourceairValidated 2026-09-305U›6U›623M›2U›22EX›jc›j.M›j.H›5U›6U›5U›2U›jc›j.M›j.H
The two-leg top with 22EX off the first 2U in place of the jump cancel: the flash launches into the air leg, and the second leg runs under the tier-H Exile with the extra swing. It beats 214EX in the second leg (4062).
- Damage
- 4109
- Hits
- 14
- Difficulty
- ★★★★☆
- Starts with
- 50 Style
- Style net
- -15
- End adv.
- +31
- Legs
- 2
Finisher leg, early 22EX
midscreen1barexruniclegsresourceairValidated 2026-09-305U›6U›623M›2U›22EX›jc›j.M›j.H›5U›6U›5U›2H›jc›j.U
The finisher-leg route with 22EX off the first 2U: the flash launches into the air leg, and the second leg takes the Exile's extra swing before 2H. It beats 214EX in the second leg (4035).
- Damage
- 4086
- Hits
- 13
- Difficulty
- ★★★★☆
- Starts with
- 50 Style
- Style net
- -17
- Legs
- 2
Exile chase, EX Valor
midscreen1barexuniquelegsresourceValidated 2026-09-30Air-dash top, EX Valor
midscreen1barexruniclegsairValidated 2026-09-305U›6U›623M›2U›jc›j.M›j.H›j.66›j.H›5U›6U›2U›jc›j.M›j.U›j.66›j.M›5U›214EX›6U›2U›jc›j.M›j.H
The meterless top with 214EX handed back in the last leg. Its midscreen pin holds the body low, so the last 2U jump-cancels into one more air leg, which the meterless route cannot land. 236EX whiffs off the last 2U.
- Damage
- 4268
- Hits
- 19
- Difficulty
- ★★★★☆
- Starts with
- 50 Style
- Style net
- -14
- End adv.
- +31
- Legs
- 3
Air-dash top, 22EX
midscreen1barexruniclegsairresourceValidated 2026-09-305U›6U›623M›2U›jc›j.M›j.H›j.66›j.H›5U›6U›2U›jc›j.M›j.U›j.66›j.M›5U›6U›2U›22EX
The meterless top closed with 22EX off the last 2U: the flash lands and she stands in a 600f tier-H Exile over the knockdown. The route has used all three legs, so nothing picks up after it.
- Damage
- 4100
- Hits
- 17
- Difficulty
- ★★★★☆
- Starts with
- 50 Style
- Style net
- -14
- End adv.
- +59
- Legs
- 3
Exile chase, Skybound
midscreen2barsuperuniquelegsresourceValidated 2026-09-30Exile chase, Awakening
midscreen2barsuperuniquelegsresourceValidated 2026-09-30Air-dash top, Skybound
midscreen2barsuperruniclegsairValidated 2026-09-30Air-dash top, Awakening
midscreen2barsuperruniclegsairValidated 2026-09-30Awakening mid-route
midscreen2barsuperruniclegsairValidated 2026-09-305U›6U›623M›2U›Awakening›5U›2U›jc›j.M›j.H›j.66›j.H›5U›6U›5U›2U
Awakening off the first 2U, early in the route: the rest runs under the full Exile, with every normal empowered for free and the extra swing. The best 100 Style route. 5U 6U after the flash drops, so the pickup is 5U 2U.
- Damage
- 4955
- Hits
- 14
- Difficulty
- ★★★★☆
- Starts with
- 100 Style
- Style net
- -66
- End adv.
- +7
- Legs
- 2
Early 22EX, three legs
midscreen1barexruniclegsresourceairValidated 2026-09-305U›6U›623M›2U›22EX›jc›j.M›j.H›5U›6U›5U›2U›jc›j.M›j.H›j.66›j.H›5U›6U›5U›2U
22EX off the first 2U launches and jump-cancels into the air leg, so it costs no leg, and the rest of the route runs under the tier-H Exile: both pickups get the extra swing. The best 50 Style route.
- Damage
- 4570
- Hits
- 19
- Difficulty
- ★★★★☆
- Starts with
- 50 Style
- Style net
- -10
- End adv.
- +7
- Legs
- 3
Early 22EX, finisher chase
midscreen1barexruniclegsresourceairdashcancelValidated 2026-09-305U›6U›623M›2U›22EX›jc›j.M›j.H›j.66›j.H›5U›6U›5U›2U›jc›j.M›j.U›j.66›j.M›5U›6U›5U›2U
The air-dash top with 22EX off the first 2U. The Exile's low j.U relaunch is chased by the air dash-cancel; it trails the plain three-leg 22EX route (riven.ex.early-exile).
- Damage
- 4469
- Hits
- 19
- Difficulty
- ★★★★☆
- Starts with
- 50 Style
- Style net
- -15
- End adv.
- +7
- Legs
- 3
22EX air leg
midscreen1barexuniquelegsresourceairValidated 2026-09-30Notation
- 7 Jump back
- 8 Jump up
- 9 Jump forward
- 44 Backdash
- 66 Dash
- jc Jump cancel
- j.66 Air dash
- IAD Instant air dash
- SC Style Cancel (spends 25 Style, 10f screen freeze)
- SDC6 Style Dash Cancel forward
- SDC4 Style Dash Cancel back
- SDC8 Style Dash Cancel up
- SDC2 Style Dash Cancel down
- 236EX L+M version of a special (costs Style)
- Every route is replayed in the real sim on a standing dummy; damage and advantage are the results.