W

Project W ยท 9 fighters

Frame data, hitboxes, and combos straight from the sim.

Every number here is exported from the game's kit code and measured in the real 60 Hz simulation. Guides layer on top with gameplans, move notes, and combo theory.

336
Moves
334
Validated combos
60
Frames per second

Roster

Poppy

Keeper of the Hammer

A short, sturdy heavy who throws her buckler for a damage-soaking shield, plants delayed Hammer Shocks that leave her plus, and charges you into the wall. Pick her if you want simple confirms, a real anti-air button, and a character who gets tougher the closer the fight is.

Heavy wall-carry setplayHeavy29 combos

Sett

The Boss

A huge brawler who walks through buttons on armor, banks Grit from everything he touches (and everything that touches him), then cashes it on unbreakable grabs, dash-cancelled haymakers, and a super that empties the bar for damage. Pick him if you like armor, command grabs, and managing a second resource.

Armored grappler with a personal barHeavy37 combos

Velkoz

The Eye of the Void

A slow, floating zoner who controls the screen with splitting shots, delayed rifts, and hitscan rays, then weaves every spell family into one combo. Landing three abilities arms Research, which makes every hit he lands deal extra true damage. Pick him if you like lane control, setplay, and long routes.

Zoner and spell-weave casterStandard40 combos

Diana

Scorn of the Moon

A midrange sword who paints Moonlight on the opponent with Crescent Strike, then spends it with Lunar Rush to reopen her gatlings for a whole second chain. Pick her if you like confirming into a meterless double string that carries to the wall from anywhere.

Mark-and-recapture dive swordfighterStandard23 combos

Leona

The Radiant Dawn

A heavy sword-and-shield tank who gets stronger by being attacked. Blocking, armoring through hits, and landing her shield bashes all fill Sunlight, which opens her Solar Flare field and powers her Skybound. Pick her if you like winning turns with armor and a stun bash, then cashing the bar into huge field routes.

Armored shield tank who banks meter on defenseHeavy50 combos

Aurelion Sol

The Star Forger

A huge, floaty star dragon who owns the screen with beams, called comets, and a gravity well that holds opponents in place. Spending stars pays for extra cancels and damage, and Stardust builds all match to make his whole kit bigger. Pick him if you like controlling space and running long, improvised routes.

Floaty space-control zoner with a stock resourceAir37 combos

Riven

The Exile

A fast sword whose Unique is Broken Wings, a three-part swing chain with an overhead, a mid, and a launching low. Every swing banks a Runic charge that she cashes on an empowered normal or a Runic Discharge wave. Pick her if you like running a high/low mix off every knockdown and routing long, multi-leg combos.

Rushdown chain-combo swordfighterStandard55 combos

Irelia

The Blade Dancer

A blade dancer who throws blades that stay where they land, then Bladesurges to them and cuts through everything in between. Flawless Duet marks the opponent Unsteady, and a Bladesurge into that mark resets her combo. Pick her if you like placing pieces on the stage and writing long, self-extending routes.

Setplay blade-field reset combosStandard21 combos

Master Yi

The Wuju Bladesman

A fast sword who blinks through your buttons and strikes twice on every fourth basic attack. His three Unique forms each land that Double Strike in a different shape (knockdown, bounce, or float), so where you land the double decides the route. Pick him if you like fast movement, crossup blinks, and combos you steer by counting.

Blink rushdown with a counting puzzleStandard42 combos